Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Jan Švelch"'
Autor:
Jan Švelch, Tereza Krobová
Publikováno v:
Transformative Works and Cultures, Vol 22 (2016)
In this article, we argue that fannish histories should not be dismissed as mere nostalgia over past experiences of one's own media fandom. Instead they should be understood as complex narratives which combine various historical layers (personal, pro
Externí odkaz:
https://doaj.org/article/99c59a0198004dcaab0b45ad8d349a5e
Autor:
Jan Švelch
Publikováno v:
G|A|M|E The Italian Journal of Game Studies (2015)
This paper explores video game trailers, their various forms and the roles they play within video game industry and culture. It offers an overview of the current practice of video game trailer differentiation and proposes a new typology of video game
Externí odkaz:
https://doaj.org/article/ed86247632a944159b2fd7d42788b59f
Autor:
Jan Švelch
Publikováno v:
Convergence: The International Journal of Research into New Media Technologies. 28:1662-1678
Tabletop role-playing has grown from a niche of analog gaming into a mainstay of popular culture. The original face-to-face way of playing has been complemented by online play using dedicated digital tools, and play itself has become spectator entert
Publikováno v:
Studies in Eastern European Cinema. 14:69-84
Autor:
Jan Švelch
Publikováno v:
New Media & Society. 24:1952-1954
Autor:
Jan Švelch
Publikováno v:
Games and Culture. 17:374-398
Developer credit has been a contested issue in the video game industry since the 1970–80s, when Atari prevented its programmers from publicly claiming authorship for games they had developed. The negotiations over what constitutes a noteworthy cont
Autor:
Jan Švelch
Publikováno v:
Critical Studies in Media Communication. 38:18-31
The video game industry is known for its secretive nature, which limits the amount of public disclosure about video game production. In this context, in which even developer postmortems are believe...
Autor:
Jaroslav Švelch, Jan Švelch
Publikováno v:
New Media & Society. 24:1097-1115
Commented gameplay video is an established form of online media content, attracting millions of viewers on YouTube and Twitch and usually created by fans and players. This article, however, brings attention to video game voice actors who use their in
Autor:
Jan Švelch, Jaroslav Švelch
Publikováno v:
Television & New Media. 23:44-60
Video game voice acting does not rank among the core roles of video game production, yet actors in leading roles sometimes achieve wide recognition despite their contingent employment. In this article, we explore the role of voice actors in the video
Autor:
Jan Švelch
Publikováno v:
Media, Culture & Society. 42:838-856
Magic: The Gathering is a household name among analog games. Its publisher, Wizards of the Coast, has experimented with digital adaptations since the late 1990s, however, it was only in 2018–2019 when the company announced a more radical push for t