Zobrazeno 1 - 8
of 8
pro vyhledávání: '"James Malazita"'
Autor:
Rebecca Rouse, James Malazita
Publikováno v:
Design Issues. 39:88-104
This article details a large-scale curricular design project in creating and implementing an MS/PhD in “Critical Game Design.” Curricular design and critical scholarship in the analysis and design of games are co-constitutive. Institutional struc
Autor:
James Malazita, Casey O'Donnell
Publikováno v:
Design Issues. 39:4-13
This special issue addresses the epistemological, institutional, and political challenges of integrating critical games scholarship with game development practices and pedagogy. The featured essays help form a foundation for Critical Game Design and
Autor:
Matthew N. Hannah, Astrid J. Smith, Bridget Whearty, Masoud Ghorbaninejad, Nathan P. Gibson, David Joseph Wrisley, Michelle Lee Brown, Hēmi Whaanga, Jason Edward Lewis, Gabriela Baeza Ventura, María Eugenia Cotera, Linda García Merchant, Lorena Gauthereau, Carolina Villarroel, Harmony Bench, Kate Elswit, Kent K. Chang, Tonia Suther, Marika Cifor, T. L. Cowan, Jas Rault, Patricia Garcia, Nishani Frazier, Christy Hyman, Hilary N. Green, Abraham Gibson, Christina Boyles, Andrew Boyles Petersen, Arun Jacob, Alison Martin, Jo Guldi, Emily Pugh, Rico Devara Chapman, Olivia Quintanilla, Jeanelle Horcasitas, Anastasia Salter, Mel Stanfill, Melanie Walsh, Quinn Dombrowski, Patrick J. Burns, Spencer D. C. Keralis, Rafia Mirza, Maura Seale, Megan R. Brett, Jessica Marie Otis, Mills Kelly, Zoe LeBlanc, Celeste Tường Vy Sharpe, Jeri Wieringa, James Malazita, Kaiama L. Glover, Marlene L. Daut, Annette K. Joseph-Gabriel, Kim Gallon, Marisa Parham, Maboula Soumahoro, Mame-Fatou Niang, Martha S. Jones, Jessica Marie Johnson
Publikováno v:
Debates in the Digital Humanities ISBN: 9781452969565
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::39cf8b0d61e687c6eea0a7a7de755fd1
https://doi.org/10.5749/9781452969565
https://doi.org/10.5749/9781452969565
Autor:
James Malazita
Publikováno v:
Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks.
Autor:
James Malazita, Erin Rose Glass, Taylor Arnold, Lauren Tilton, Urszula Pawlicka-Deger, Laura R. Braunstein, Michelle R. Warren, Quinn Dombrowski, Maria Sachiko Cecire, Susan Merriam, Christina Boyles, Kelsey Corlett-Rivera, Nathan H. Dize, Abby R. Broughton, Brittany de Gail, Brennan Collins, Dylan Ruediger, Elizabeth Rodrigues, Rachel Schnepper, Eduard Arriaga, Pamella R. Lach, Jessica Pressman, Ashley Sanders Garcia, Lydia Bello, Madelynn Dickerson, Margaret Hogarth, Jana Remy, Kathi Inman Berens, Margaret Simon, Chelsea Miya, Laura Gerlitz, Kaitlyn Grant, Maryse Ndilu Kiese, Mengchi Sun, Jamila Moore Pewu, Anelise Hanson Shrout, Roopika Risam, Matthew Applegate
Publikováno v:
Debates in the Digital Humanities ISBN: 9781452968346
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ad8d3fc22c25831cc796467bf12e293c
https://doi.org/10.5749/9781452968346
https://doi.org/10.5749/9781452968346
Autor:
James Malazita
An analysis of the game engine Unreal through feminist, race, and queer theories of technology and media, as well as a critique of the platform studies framework itself.In this first scholarly book on the Unreal game engine, James Malazita explores o
Publikováno v:
2016 ASEE Annual Conference & Exposition Proceedings.
Autor:
Dean Nieusma, James Malazita
Publikováno v:
2016 ASEE Annual Conference & Exposition Proceedings.