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pro vyhledávání: '"Jack Y. Leu"'
Publikováno v:
International Journal of Information Systems and Supply Chain Management. 5:38-57
A massively multiplayer online game often deploys dozens or hundreds of servers to support millions of players around the world. A slow response time stemming from an ill-designed network infrastructure could render the game noncompetitive. To establ
Autor:
Jack Y. Leu, Yi Sun
Publikováno v:
Information Technology and Management. 12:35-47
The massively multiplayer online game (MMOG) industry has become an important e-commerce segment due to its impact on the economy. A MMOG requires the deployment of dozens to hundreds of n-tiered servers around the world to support millions of concur
Publikováno v:
Decision Support Systems. 43:243-255
Web Services that provide a real-time e-business solution via online binding of software components must have a mechanism to win users' confidence in the quality of service (QoS) to establish a solid foot holding in the market. Inspired by the trust
Publikováno v:
The 2nd International Conference on Information Science and Engineering.
Video game providers release a game either in online, offline or both versions with online release allowing players to cooperate and/or compete with real persons and bringing them utility of being related to others. We drew insights from Self-Determi