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Autor:
Järemo Lawin, Felix
In computer vision, the aim is to model and extract high-level information from visual sensor measurements such as images, videos and 3D points. Since visual data is often high-dimensional, noisy and irregular, achieving robust data modeling is chall
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::c8d9b4ff53b0f72e4e88fdf94ee846bb
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176054
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176054
Autor:
Järemo Lawin, Felix
The Kinect v2 is a RGB-D sensor manufactured as a gesture interaction tool for the entertainment console XBOX One. In this thesis we will use it to perform 3D reconstruction and investigate its ability to measure depth. In order to sense both color a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::278713732d1a79cc8df0d18994fc1cd1
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-121401
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-121401
Publikováno v:
Computer Vision - ECCV 2016: 14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part IV; 2016, p170-185, 16p