Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Ivica Ico Bukvic"'
Publikováno v:
Proceedings of the 27th International Conference on Auditory Display (ICAD 2022).
This paper presents an approach to sonifying 2D cellular data. Its primary goal is attaining listener comprehension parity between original visual data and its sonified counterpart for the purpose of understanding cell behavior, including movement, m
Publikováno v:
NIME 2021.
The NIME community has proposed a variety of interfaces that connect making music and education. This paper reviews current literature, proposes a method for developing educational NIMEs, and reflects on a way to manifest computational thinking throu
Publikováno v:
Virtual Reality. 24:53-73
The research presented in this paper explores the contribution of avatar fidelity to social interaction in virtual environments and how sensory fusion can improve these interactions. Specifically, we vary levels of interaction fidelity to investigate
Publikováno v:
Audio Mostly Conference
We present a study of spatial sonification of multidimensional data using a spatial mask and an immersive high-density loudspeaker array. The study participants are asked to identify edges and perceived center of 2D shapes projected across the perime
Publikováno v:
Audio Mostly Conference
The innovation in the new musical interfaces is largely driven by the ground up endeavors that introduce a level of redundancy. Inspired by the successes of iPhone and other industry innovations that were driven by iteration, consolidation, and scala
Autor:
Michael J. Roan, Eric Lyon, Terence Caulkins, Ivica Ico Bukvic, Tanner Upthegrove, Charles Nichols, Denis Blount
Publikováno v:
Computer Music Journal. 40:62-78
The Cube is a recently built facility that features a high-density loudspeaker array. The Cube is designed to support spatial computer music research and performance, art installations, immersive environments, scientific research, and all manner of e
Publikováno v:
Writing In and About the Performing and Visual Arts: Creating, Performing, and Teaching
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::367338b2a7d91933d5307bb64251e5e7
https://doi.org/10.37514/atd-b.2019.0292.2.05
https://doi.org/10.37514/atd-b.2019.0292.2.05
The Spatial Audio Data Immersive Experience (SADIE) project aims to identify new foundational relationships pertaining to human spatial aural perception, and to validate existing relationships. Our infrastructure consists of an intuitive interaction
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8afe7dc9feaf92cb02c98ec4a5336a01
https://hdl.handle.net/10919/96270
https://hdl.handle.net/10919/96270
Autor:
Ivica Ico Bukvic
Publikováno v:
Foundations in Sound Design for Embedded Media ISBN: 9781315106359
This chapter provides an introduction into the world of sonification, why it exists, and how we may benefit from it. It presents the material in a way that requires minimal prior knowledge and defines key terms necessary for the content comprehension
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ef9b394edd2e5f236f376ddb752921fd
https://hdl.handle.net/10919/96658
https://hdl.handle.net/10919/96658
Autor:
Ivica Ico Bukvic, Gregory Earle
The following paper presents a cross-disciplinary snapshot of 21st century research in sonification and leverages the review to identify a new immersive exocentric approach to studying human capacity to perceive spatial aural cues. The paper further
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b61804476532e16e251f3cb27adeeb84
https://hdl.handle.net/10919/96269
https://hdl.handle.net/10919/96269