Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Ivan Martinez-Ortiz"'
Publikováno v:
IEEE Access, Vol 10, Pp 107703-107715 (2022)
Bioelectric signals can improve assessment in videogames by helping to better understand user experience, evaluate attention, or study the cognitive and physical effects of games. Use of signals is therefore relevant to better evaluate and understand
Externí odkaz:
https://doaj.org/article/3e32f402cfdd4a33b5d1173b1edc7615
Publikováno v:
IEEE Access, Vol 7, Pp 55841-55850 (2019)
Conectado is a serious game designed to increase the awareness of young people on bullying and cyberbullying in schools. It is designed as an educational tool for teachers to be used in classrooms with their students to provide a common experience in
Externí odkaz:
https://doaj.org/article/bc213514047a489c976c1d79c3d49df1
Autor:
Manuel, Pérez-Colado Víctor, José, Pérez-Colado Iván, Manuel, Freire-Morán, Iván, Martínez-Ortiz, Baltasar, Fernández-Manjón
Publikováno v:
Journal of Educational Technology & Society, 2019 Jul 01. 22(3), 32-46.
Externí odkaz:
https://www.jstor.org/stable/26896708
Autor:
Ivan Jose Perez-Colado, Victor Manuel Perez-Colado, Ivan Martinez-Ortiz, Manuel Freire, Baltasar Fernandez-Manjon
Publikováno v:
2022 IEEE Global Engineering Education Conference (EDUCON).
Autor:
Ioana Andreea Ștefan, Antoniu Ștefan, Massimiliano Cazzaniga, António Coelho, João Jacob, João Faria, Neil Judd, Michał Polak, Manuel Freire, Baltasar Fernández-Manjón, Oriol Janés, Ivan Martinez Ortiz
Deliverable 3.6 System architecture builds upon the outcomes of D3.3 Learning environment system specification, D3.4 Interface design specification, D3.5 Game design document, and D4.6 Game analytics and adaptation component design. The document deta
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1133435841000d91f0bddbef286adbdd
Akademický článek
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Publikováno v:
Software: Practice and Experience. 37:441-461
Autor:
Antonio Calvo-Morata, Cristina Alonso-Fernández, Iván Pérez-Colado, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón
Publikováno v:
Journal of Universal Computer Science, Vol 25, Iss 12, Pp 1507-1530 (2019)
Using games for education can increase the motivation and engagement of students and provide a more authentic learning environment where students can learn, test and apply new knowledge. However, the actual (serious) game application in schools is st
Externí odkaz:
https://doaj.org/article/5fd9d816205446dd942e65a595a38284
Publikováno v:
Software: Practice and Experience. 37:579-579