Zobrazeno 1 - 10
of 154
pro vyhledávání: '"Itoh, Yuta"'
Autor:
Nagano, Rina, Kinoshita, Takahiro, Hattori, Shingo, Hiroi, Yuichi, Itoh, Yuta, Hiraki, Takefumi
We propose HaptoFloater, a low-latency mid-air visuo-haptic augmented reality (VHAR) system that utilizes imperceptible color vibrations. When adding tactile stimuli to the visual information of a mid-air image, the user should not perceive the laten
Externí odkaz:
http://arxiv.org/abs/2408.06552
Publikováno v:
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology (2023)
The tactile sensation of textiles is critical in determining the comfort of clothing. For remote use, such as online shopping, users cannot physically touch the textile of clothes, making it difficult to evaluate its tactile sensation. Tactile sensin
Externí odkaz:
http://arxiv.org/abs/2405.03363
Autor:
Akşit, Kaan, Itoh, Yuta
An emerging alternative to conventional Augmented Reality (AR) glasses designs, Beaming displays promise slim AR glasses free from challenging design trade-offs, including battery-related limits or computational budget-related issues. These beaming d
Externí odkaz:
http://arxiv.org/abs/2212.05057
While the presentation of photo-realistic appearance plays a major role in immersion in an augmented virtuality environment, displaying the photo-realistic appearance of real objects remains a challenging problem. Recent developments in photogrammetr
Externí odkaz:
http://arxiv.org/abs/2210.12398
Publikováno v:
Opt. Express 30(22) pp.40628-40644 (2022)
We propose a spatial calibration method for wide Field-of-View (FoV) Near-Eye Displays (NEDs) with complex image distortions. Image distortions in NEDs can destroy the reality of the virtual object and cause sickness. To achieve distortion-free image
Externí odkaz:
http://arxiv.org/abs/2210.12389
This paper introduces a new multiplane CGH computation method to reconstruct artefact-free high-quality holograms with natural-looking defocus blur. Our method introduces a new targeting scheme and a new loss function. While the targeting scheme acco
Externí odkaz:
http://arxiv.org/abs/2205.07030
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics, 2021
Existing near-eye display designs struggle to balance between multiple trade-offs such as form factor, weight, computational requirements, and battery life. These design trade-offs are major obstacles on the path towards an all-day usable near-eye di
Externí odkaz:
http://arxiv.org/abs/2104.03800
Optical see-through head-mounted displays (OST HMDs) are a major output medium for Augmented Reality, which have seen significant growth in popularity and usage among the general public due to the growing release of consumer-oriented models, such as
Externí odkaz:
http://arxiv.org/abs/1709.04299
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.
Akademický článek
Tento výsledek nelze pro nepřihlášené uživatele zobrazit.
K zobrazení výsledku je třeba se přihlásit.
K zobrazení výsledku je třeba se přihlásit.