Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Isabelle Marchal"'
Autor:
Isabelle Marchal-Louët
Publikováno v:
L'information littéraire. 60:37-43
Publikováno v:
IEEE Int. Conf. on Image Processing
IEEE Int. Conf. on Image Processing, Oct 2014, Paris, France
ICIP
HAL
IEEE Int. Conf. on Image Processing, Oct 2014, Paris, France
ICIP
HAL
International audience; Using Simultaneous Localization And Mapping (SLAM) methods become more and more common in Augmented Re- ality (AR). To achieve real-time requirement and to cope with scale factor and the lack of absolute positioning issue, we
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7b2935ec44bb06c2efa4291d9b398d2a
https://hal.inria.fr/hal-00994756/document
https://hal.inria.fr/hal-00994756/document
Publikováno v:
VR
IEEE Virtual Reality, IEEE VR'14
IEEE Virtual Reality, IEEE VR'14, Mar 2014, Minneapolis, Minnesota, United States
HAL
IEEE Virtual Reality, IEEE VR'14
IEEE Virtual Reality, IEEE VR'14, Mar 2014, Minneapolis, Minnesota, United States
HAL
International audience; Using Simultaneous Localization And Mapping (SLAM) methods become more and more common in Augmented Reality (AR). To achieve real-time requirement and to cope with scale factor and the lack of absolute positioning issue, we pr
Publikováno v:
ISMAR-AMH
This paper describes the results of experiments conducted during museum visits with a mobile guide using markerless augmented reality. It aims to study how such a tool can transform the activity of visiting a museum. First, we present a model of the
Autor:
Isabelle Marchal, Anne Bationo Tillon, Jean Laneurit, Pascal Houlier, Eric Marchand, Fabien Servant
Publikováno v:
IEEE Int. Symp. on Mixed and Augmented Reality (Art, Media and Humanities), ISMAR'10-AMH
IEEE Int. Symp. on Mixed and Augmented Reality (Art, Media and Humanities), ISMAR'10-AMH, 2010, Seoul, Korea, South Korea. pp.69-70
HAL
IEEE Int. Symp. on Mixed and Augmented Reality (Art, Media and Humanities), ISMAR'10-AMH, 2010, Seoul, Korea, South Korea. pp.69-70
HAL
International audience; this paper examines how an augmented reality guide can enrich museum visits. The results we obtained form an experiment conducted for a museum exhibit. An ergonomic experimentation has been conducted where real visitors use ou
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c46743242959c431f943304b4809fc6e
https://hal.inria.fr/inria-00544781/file/2010_ismar_tillon.pdf
https://hal.inria.fr/inria-00544781/file/2010_ismar_tillon.pdf
Autor:
Isabelle Marchal-Louët
Publikováno v:
Corps en jeu ISBN: 9782753509894
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::abb18946dac5400f963fb3ceac9ee28e
https://doi.org/10.4000/books.pur.108179
https://doi.org/10.4000/books.pur.108179
Autor:
Isabelle Marchal-Louët
Publikováno v:
Périodiques Scientifiques en Édition Électronique.
Marchal-Louët Isabelle. Les gestes des malades dans le théâtre d'Euripide : l'exemple de l'Oreste. In: Bulletin de l'Association Guillaume Budé, n°2,2009. pp. 92-109.
Publikováno v:
DIMEA
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile museum guides projects and in AR technology, we present a fully functi
Publikováno v:
IAPR, Int. Conf. on Pattern Recognition, ICPR'08
IAPR, Int. Conf. on Pattern Recognition, ICPR'08, 2008, Tampa, Florida, France
HAL
Scopus-Elsevier
ICPR
IAPR, Int. Conf. on Pattern Recognition, ICPR'08, 2008, Tampa, Florida, France
HAL
Scopus-Elsevier
ICPR
International audience; This paper presents a method for camera pose tracking that uses a partial knowledge about the scene. The method is based on monocular vision Simultaneous Localization And Mapping (SLAM). With respect to classical SLAM implemen
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d0e05a9be1706a46c3dd89de50e8947a
https://hal.inria.fr/inria-00351875
https://hal.inria.fr/inria-00351875
Publikováno v:
Advances in Visual Computing ISBN: 9783540307501
ISVC
ISVC
Interactive network-based walkthroughs in large urban environments raise difficult problems due to the size and density of these scenes. Thanks to the strong occlusion complexity of such environments, visibility streaming is a particularly efficient
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::209e4bc96e0b2e321af247a23d1b5380
https://doi.org/10.1007/11595755_30
https://doi.org/10.1007/11595755_30