Zobrazeno 1 - 10
of 31
pro vyhledávání: '"Irwin Kwan"'
Autor:
Christopher Mendez, Michael Lee, Anicia Peters, Irwin Kwan, Faezeh Bahmani, Sandeep Kaur Kuttal, William Jernigan, Margaret Burnett, Alannah Oleson, Taylor Cuilty, Amber Horvath, Andrew L. Ko
Publikováno v:
Journal of Visual Languages & Computing. 39:51-65
Many systems are designed to help novices who want to learn programming, but few support those who are not necessarily interested in learning programming. This paper targets the subset of end-user programmers (EUPs) in this category. We present a set
Autor:
Margaret Burnett, Irwin Kwan, Joseph Lawrance, Christopher Scaffidi, Scott D. Fleming, Rachel K. E. Bellamy, David Piorkowski
Publikováno v:
ACM Transactions on Software Engineering and Methodology. 22:1-41
Theories of human behavior are an important but largely untapped resource for software engineering research. They facilitate understanding of human developers’ needs and activities, and thus can serve as a valuable resource to researchers designing
Publikováno v:
CHI Extended Abstracts
Marketing researchers often utilize customer surveys and interviews to gage customer satisfaction, but user experience professionals know that these methods may not reveal discrepancies between self-reported and actual customer behavior. Integrating
Publikováno v:
ACM Transactions on Computer-Human Interaction. 19:1-28
Despite decades of research into how professional programmers debug, only recently has work emerged about how end-user programmers attempt to debug programs. Without this knowledge, we cannot build tools to adequately support their needs. This articl
Publikováno v:
IEEE Software. 29:90-93
Conway's law, also called the mirroring hypothesis, predicts that a development organization will inevitably design systems that mirror its organizational communication structure. The alignment between architecture and communication applies to physic
Publikováno v:
IEEE Transactions on Software Engineering. 37:307-324
Socio-technical congruence is an approach that measures coordination by examining the alignment between the technical dependencies and the social coordination in the project. We conduct a case study of coordination in the IBM Rational Team Concert pr
Autor:
Anicia Peters, Margaret Burnett, Jamie Macbeth, Laura Beckwith, Simone Stumpf, Irwin Kwan, William Jernigan, Stephann Makri
Publikováno v:
Interacting with Computers
In recent years, research into gender differences has established that individual differences in how people problem-solve often cluster by gender. Research also shows that these differences have direct implications for software that aims to support u
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::246932b5d5666d5460a75558afba1991
https://openaccess.city.ac.uk/id/eprint/14031/1/GenderMag_2015-1208-0211+IwCformat-nohidden-submitted.pdf
https://openaccess.city.ac.uk/id/eprint/14031/1/GenderMag_2015-1208-0211+IwCformat-nohidden-submitted.pdf
Autor:
Michael Lee, Faezeh Bahmani, Sandeep Kaur Kuttal, Taylor Cuilty, Amber Horvath, Irwin Kwan, Margaret Burnett, Andrew L. Ko, Anicia Peters, William Jernigan
Publikováno v:
VL/HCC
Many systems are designed to help novices who want to learn programming, but few support those who are not interested in learning (more) programming. This paper targets the subset of end-user programmers (EUPs) in this category. We present a set of p
Autor:
Irwin Kwan, David Piorkowski, Jamie Macbeth, Scott D. Fleming, Austin Z. Henley, Charles Hill, Amber Horvath, Christopher Scaffidi, Margaret Burnett
Publikováno v:
ICSME
Developers performing maintenance activities must balance their efforts to learn the code vs. their efforts to actually change it. This balancing act is consistent with the “production bias” that, according to Carroll's minimalist learning theory
Autor:
Jill Cao, Margaret Burnett, Michael J. Lee, Andrew J. Ko, Fanny Luor, Catherine Law, Amber Horvath, Jilian LaFerte, Polina Charters, Irwin Kwan, Michael Beswetherick, Sheridan Long, Faezeh Bahmani
Publikováno v:
VL/HCC
Although there are many systems designed to engage people in programming, few explicitly teach the subject, expecting learners to acquire the necessary skills on their own as they create programs from scratch. We present a principled approach to teac