Zobrazeno 1 - 10
of 14
pro vyhledávání: '"Irma Lindt"'
Autor:
Martin Flintham, Ju Row Farr, Gabriella Giannachi, Irma Lindt, Andy Crabtree, Chris Greenhalgh, Boriana Koleva, Nick Tandavanitj, Matt Adams, Steve Benford
Publikováno v:
ACM Transactions on Computer-Human Interaction. 18:1-28
An ethnographic study reveals how professional artists created a spectator interface for the interactive game Day of the Figurines, designing the size, shape, height and materials of two tabletop interfaces before carefully arranging them in a local
Publikováno v:
IEEE Computer Graphics and Applications. 28:40-48
Mobile augmented reality games offer a new and rich game experience allowing players to move and interact in their physical environment with 3D content. The authors review existing approaches to mobile AR games and identify two major trends: small, u
Autor:
Sabiha Ghellal, Irma Lindt
Publikováno v:
Personal and Ubiquitous Computing. 12:307-315
This paper presents our research initiatives around new user experiences in the area of pervasive mixed reality crossmedia gaming. In a prototypical game, The Epidemic Menace, we combined static and interactive story telling elements to create a mixe
Autor:
Annika Waern, Staffan Jonsson, Karl-Petter Åkesson, Peter Ljungstrand, Richard Wetzel, Irma Lindt
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783642015151
Pervasive
Pervasive
Pervasive games are rapidly maturing - from early research experiments with locative games we now start to see a range of commercial projects using locative and pervasive technology to create technology-supported pervasive games. In this paper we rep
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::990e6a46538814e8bdce55f96d61ff38
Publikováno v:
DIMEA
Mixed Reality games are becoming more and more popular these days and offer unique experiences to the players. However, development of such games typically still requires expert knowledge and access to Mixed Reality toolkits or frameworks. In this pa
Crossmedia games employ a wide variety of gaming interfaces based on stationary and mobile devices to facilitate different game experiences within a single game. This article presents the crossmedia game Epidemic Menace, introduces the game concept,
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bb2aae0d5de12b31265a818d6425fd4c
https://publica.fraunhofer.de/handle/publica/213763
https://publica.fraunhofer.de/handle/publica/213763
Publikováno v:
VR
This is a short presentation of a uniform approach for specifying mixed reality user interfaces, including 3D interaction techniques and 3D widgets. Our main goal is to facilitate the process of reusing previous work, so more complex applications can
Publikováno v:
CHI Extended Abstracts
This paper presents the multiple gaming interfaces of the crossmedia game Epidemic Menace, including a game board station, a mobile assistant and a mobile Augmented Reality (AR) system. Each gaming interface offers different functionality within the
Publikováno v:
SIGGRAPH Research Posters