Zobrazeno 1 - 10
of 21
pro vyhledávání: '"Ion, Roceanu"'
Publikováno v:
Journal of Defense Resources Management, Vol 1, Iss 1, Pp 13-18 (2010)
Throughout the years, Advanced Distributed Learning (ADL) became an important part of DRESMARA’s teaching and education programs. This paper presents an overview of the past and present ADL related initiatives that took place in DRESMARA, along wit
Externí odkaz:
https://doaj.org/article/ed44a308c0ea4fd1a34bd2493b412439
Publikováno v:
International Journal of Serious Games, Vol 1, Iss 3 (2014)
Attention to human factor in conducting any type of military/security operations is currently an objective of utmost importance in the context of troop training within NATO. To this purpose, a number of serious games were developed, addressing differ
Externí odkaz:
https://doaj.org/article/dfc88226e34f4291b2453b0ad6b0f3ea
Autor:
Ion Roceanu, Mihail Anton
Publikováno v:
eLearning and Software for Education.
With the development of modern teaching methods and information society, learning opportunities have become larger, limitless and instantaneous. Nowadays, learners can learn as well as acquire new and improved skills and competencies in an array of w
Publikováno v:
eLearning and Software for Education.
The fast development of technology has a major impact on the field of training and education. A specific form of using technology on this field is Serious Game. There are a lot of application areas in which Serious Games can be used. Before use them
Publikováno v:
Procedia Computer Science. 15:221-232
This paper discusses metrics for the effectiveness of learning of serious games in corporate training. Existing evaluation models are examined in order to verify their applicability to modern organizations in the knowledge economy. Designing metrics
Publikováno v:
11th International Conference eLearning and Software for Education.
Games are one of the most widespread forms of entertainment worldwide. Many people feel overwhelmed when faced with the need to learn something heavy or something that they not enjoy. On the other hand, games are associated with pleasure and leisure.
Publikováno v:
International Journal of Serious Games, Vol 1, Iss 3 (2014)
Attention to human factor in conducting any type of military/security operations is currently an objective of utmost importance in the context of troop training within NATO. To this purpose, a number of serious games were developed, addressing differ
Publikováno v:
eLearning and Software for Education.
In the recent years, all modern armies use technology for improving the educational and training process. One of the latest aspects of involving technology are serious games. During their specific activities, military personnel have to accomplish tas
Publikováno v:
eLearning and Software for Education.
The key to understanding the difference between LMS and other computer education terms is to understand the systemic nature of LMS. LMS is the framework that handles all aspects of the learning process. An LMS is the infrastructure that delivers and
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319121567
GALA
GALA
Attention to human factor in conducting any type of military operations is an objective of utmost importance in the context of troop training within NATO. To this purpose, a number of serious games were sponsored by NATO and the Ministries of Defence
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e46ed794a0775ea6b27b556dffc89ec7
https://doi.org/10.1007/978-3-319-12157-4_21
https://doi.org/10.1007/978-3-319-12157-4_21