Zobrazeno 1 - 10
of 35
pro vyhledávání: '"Imre Horva´th"'
Autor:
Sarah J. M. Vanhuysse, Wouter M. Bergmann Tiest, Imre Horva´th, Eleonora P. Westebring-van der Putten
Publikováno v:
Volume 3: 30th Computers and Information in Engineering Conference, Parts A and B.
This report presents the design of a haptic tool for designers. The tool should aid them in material selection for product experience and fit in an advanced design studio known as the Tangible Virtual Reality environment. The field of haptics and exi
Publikováno v:
Delft University of Technology
To include interactions with human users in simulations of the use of products, the most common approach is to couple human subjects to the behavioral product model in the simulation loop using interfaces based on VR and haptics. Replacing human subj
Autor:
Bram de Smit, Imre Horva´th
Publikováno v:
ASME-AFM 2009 World Conference on Innovative Virtual Reality.
The goal of this paper is to explore the field of haptic feedback technologies from the aspect of airborne visualization applications. While conventional Virtual Reality (VR) applications in most cases make extensive use of body mounted equipment thi
Publikováno v:
Volume 2: 29th Computers and Information in Engineering Conference, Parts A and B.
This paper compares two approaches to controlling virtual hands in grasping simulation, and it investigates the ability of humans to control with their hands a virtual hand model in manipulative tasks. In our setup, the users are following their inte
Publikováno v:
Delft University of Technology
The paradigm of tangible virtuality (TV) has grown out from the paradigm of virtual reality (VR), leaving some key concepts of projective and immersive VR behind, but introducing many new ones. The ultimate objective of TV is to intuitively generate
Publikováno v:
ASME-AFM 2009 World Conference on Innovative Virtual Reality.
Implementation of tangible virtuality means providing means for creating airborne visual images, rendering them with physical properties and making them sensible for the human senses. Airborne creation and direct manipulation requires separating the
Publikováno v:
Volume 2: 29th Computers and Information in Engineering Conference, Parts A and B.
Three-dimensional (3D) displays are increasingly becoming common output devices for design support systems. They are widely used in applications such as virtual prototyping e.g. for visualization of product data and for concepts demonstration. Hologr
Publikováno v:
Delft University of Technology
The work reported in this paper is part of the research that explores the viability of using holographic displays as part of virtual prototyping package of supporting tools. The focus is principally on handling of large data problems, which are among
Publikováno v:
Delft University of Technology
Efficient computer support of product innovation processes has become an important issue of industrial competitiveness in the last forty years. As a consequence, there has been a growing demand for new computer-based tools and system. Various hardwar
Autor:
Imre Horva´th, Eliab Z. Opiyo
Publikováno v:
Volume 3: 28th Computers and Information in Engineering Conference, Parts A and B.
In the research reported in this paper, we investigated if a holographic display based truly 3D virtual design environment can effectively support 3D conceptual design. In this investigation, we applied heuristic evaluation method (Nielsen and Mack,