Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Ika Asti Astuti"'
Autor:
Nugroho Ari Anggoro, Ika Asti Astuti
Publikováno v:
Journal of Information Systems and Informatics, Vol 6, Iss 3, Pp 1535-1558 (2024)
Arachnophobia or known as irrational fear of spiders, can be detrimental to one’s health and overall well-being. Common procedures, such as Cognitive Behavioral Therapy or medication, are often inefficient and take a lot of time to demonstrate resu
Externí odkaz:
https://doaj.org/article/e353fcf22c7b458aa1e2dfa5eb521e13
Publikováno v:
Edu Komputika Journal, Vol 9, Iss 2, Pp 97-104 (2023)
This study aims to produce and test the feasibility of an RPG (Role Playing Game) Math Story Problem created using the RPG Maker MZ software. The research method used is the Research and Development method using research stages (1) needs analysis, (2
Externí odkaz:
https://doaj.org/article/9b0bfaac00fa492486c15abc1243ecd0
Autor:
Ika Asti Astuti, Ahmad Subekti
Publikováno v:
Jurnal Riset Informatika, Vol 4, Iss 4, Pp 385-390 (2022)
A museum is an institution intended for the general public that collects, cares for, presents, and preserves the community's cultural heritage for study, research, and pleasure or entertainment. The museum is undoubtedly one of the educational places
Externí odkaz:
https://doaj.org/article/24fd90e5423445c0b75993931d014886
Autor:
Ika Asti Astuti, Angga Gusti Mahardika
Publikováno v:
Sistemasi: Jurnal Sistem Informasi, Vol 10, Iss 3, Pp 701-711 (2021)
Abstrak Teknologi Augmented Reality memungkinkan digunakan untuk menampilkan bentuk 3D objek serta informasi dari sebuah planet dalam tata surya. Pembelajaran tata surya seringkali menggunakan sebuah alat peraga berupa planet-planet berbentuk bulat y
Externí odkaz:
https://doaj.org/article/5c9c465df938410997c804fadc13b8c0
Autor:
I Putu Okpin Narwan, Wiwi Widayani, Ika Asti Astuti, Atik Nurmasani, Irwan Setiawanto, R. Henry Poerwanto Brotoatmodjo
Publikováno v:
Sistemasi: Jurnal Sistem Informasi, Vol 10, Iss 3, Pp 741-753 (2021)
Abstrak Architectural visualization mampu memberikan informasi visual mengenai rancangan suatu bangunan tidak hanya pada si pembuat bangunan, melainkan juga untuk masyarakat umum. Hal ini biasanya dipresentasikan menggunakan media gambar dan juga vid
Externí odkaz:
https://doaj.org/article/fd7d49b5d7044c8fa9042069e23817f7
Publikováno v:
Jurnal Eksplora Informatika, Vol 8, Iss 2, Pp 158-166 (2019)
Proses belajar mengajar yang dilakukan oleh guru kepada siswa pada umumnya masih manual menggunakan buku atau materi yang dijelaskan tidak terealisasi artinya tidak ada penjelasan yang cukup mengenai materi pada bagian visualisasi contohnya sistem ta
Externí odkaz:
https://doaj.org/article/893803ea93c349fca73bb74e24ea3da8
Publikováno v:
Edu Komputika Journal. 9:97-104
This study aims to produce and test the feasibility of an RPG (Role Playing Game) Math Story Problem created using the RPG Maker MZ software. The research method used is the Research and Development method using research stages (1) needs analysis, (2
Autor:
Anggit Dwi Hartanto, Yoga Pristyanto, Andy Saputra, Eli Pujastuti, Atik Nurmasani, Ika Asti Astuti
Publikováno v:
2022 International Conference on Informatics, Multimedia, Cyber and Information System (ICIMCIS).
Autor:
Tonny Hidayat, Hendra Kurniawan, Ika Asti Astuti, Rizka Pravitasari, Yudi Kristyawan, Litafira Syahadiyanti
Publikováno v:
2022 5th International Conference of Computer and Informatics Engineering (IC2IE).
Autor:
Ika Asti Astuti, Ibnu Hadi Purwanto, Tonny Hidayat, Dhimas Adi Satria, null Haryoko, Rizky Purnama
Publikováno v:
2022 5th International Conference of Computer and Informatics Engineering (IC2IE).