Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Idil Bostan"'
Autor:
Alpay Sabuncuoglu, Oğuzhan Özcan, Çağlar Genç, Tilbe Göksun, Idil Bostan, Ahmet Börütecene, Ekin Akyürek, Ilker Temuzkusu
Publikováno v:
Tangible and Embedded Interaction
During collocated meetings, the spontaneous need for information, called opportunistic search, might arise while conversing. However, using smartphones to look up information might be disruptive, disrespectful or even embarrassing in social contexts.
Publikováno v:
CHI Extended Abstracts
Wearable smart devices enhance athletes' physical activities by providing physical data on their performances. However, there is a high abandonment rate regarding these devices. This study aims to understand the habits and the wishes of the tennis pl
Autor:
Oğuzhan Özcan, Idil Bostan, Tilbe Göksun, Hayati Havlucu, Oğuz Turan Buruk, Mehmet Yarkın Ergin
Publikováno v:
Distributed, Ambient and Pervasive Interactions ISBN: 9783319586960
HCI (21)
HCI (21)
Research on gestural control interfaces is getting more widespread for the purpose of creating natural interfaces. Two of these popular gesture types are freehand and on-skin touch gestures, because they eliminate the use of an intermediary device. P
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f81c4e826cd4e87e650d6223bbe2b223
https://doi.org/10.1007/978-3-319-58697-7_11
https://doi.org/10.1007/978-3-319-58697-7_11
Autor:
Oğuz Turan Buruk, Idil Bostan, Mert Canat, Celalettin Yurdakul, Oğuzhan Özcan, Tilbe Göksun, Mustafa Ozan Tezcan
Publikováno v:
Proceedings of the 2017 ACM: Conference Companion Publication on Designing Interactive Systems
Conference on Designing Interactive Systems
Conference on Designing Interactive Systems
Hand-specific on-skin (HSoS) gestures are a trending interaction modality yet there is a gap in the field regarding users' preferences about these gestures. Thus, we conducted a user-elicitation study collecting 957 gestures from 19 participants for
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c36e2637c4b8027bfc26a52e65ae6fe7
http://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/4298
http://cdm21054.contentdm.oclc.org/cdm/ref/collection/IR/id/4298
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319586397
HCI (20)
HCI (20)
Augmented mugs are mostly used as non-interactive displays showing images, or providing information about the liquid content. However, there has not been sufficient research on what kind of affordances mugs could offer as tangible interfaces and how
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f13d3bdfa8bfaf2c7a4d747071374464
https://doi.org/10.1007/978-3-319-58640-3_15
https://doi.org/10.1007/978-3-319-58640-3_15
Publikováno v:
NordiCHI
Several studies have been made on advice encounters supported by tabletop displays, yet the potential of handheld devices in enhancing advice interaction still remains open to research. As an attempt to fill this gap in the literature, we chose Turki
Publikováno v:
MindTrek
In cognitive psychology, causality studies investigate simple causal relations to understand how people perceive a causal relation between agents. In those experiments, geometric shaped characters are used to examine the causal relations only. Howeve
Autor:
Mert Canat, Tilbe Göksun, Oğuzhan Özcan, Oğuz Turan Buruk, Idil Bostan, Eran Tiza, Celalettin Yurdakul, Mustafa Ozan Tezcan, Buğra Can Sefercik
Publikováno v:
CHI
We observe an increasing interest on usage of full-body interaction in games. However, human-to-human social touch interaction has not been implemented as a sophisticated gaming apparatus. To address this, we designed the Sensation, a device for dete