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In this workshop of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), the emphasis is on research on facial and bodily expressions for the control and adaptation of games. We distinguish between two forms of e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dris___00893::17fae190f87ac214a528e1012501241e
Autor:
Anton Nijholt, Ronald Poppe
Publikováno v:
University of Twente Research Information (Pure Portal)
In this workshop of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), the emphasis is on research on facial and bodily expressions for the control and adaptation of games. We distinguish between two forms of e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::4d7559330f83d333dc004e6bb53d4ba8
https://research.utwente.nl/en/publications/facial-and-bodily-expressions-for-control-and-adaptation-of-games-ecag-2008(c70ec7e9-fac1-45b9-b419-a49f174ebb9c).html
https://research.utwente.nl/en/publications/facial-and-bodily-expressions-for-control-and-adaptation-of-games-ecag-2008(c70ec7e9-fac1-45b9-b419-a49f174ebb9c).html