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pro vyhledávání: '"Hyunsic Chae"'
Publikováno v:
Applied Sciences, Vol 14, Iss 2, p 650 (2024)
Virtual characters are now widely used in games, computer-generated (CG) movies, virtual reality (VR), and communication media. The continued technological innovations in motion capture mean that a more natural representation of a three-dimensional c
Externí odkaz:
https://doaj.org/article/298e1f5c53a64c5695de8ac9576290c0
Publikováno v:
Applied Sciences (2076-3417); Jan2024, Vol. 14 Issue 2, p650, 13p