Zobrazeno 1 - 10
of 431
pro vyhledávání: '"Hyung Jeong Yang"'
Publikováno v:
IEEE Access, Vol 12, Pp 172774-172784 (2024)
Hand and gaze pointers are effective visual communication cues for remote collaboration. In this paper, we studied the effect of combining them when two basic visual cues (hand gestures and sketches) are available. We conducted a user study with 24 p
Externí odkaz:
https://doaj.org/article/6364a1cf49ac4b55b79f299dbc027445
Publikováno v:
IEEE Access, Vol 12, Pp 117176-117202 (2024)
Early identification of patients’ clinical status plays a critical role in intensive care unit (ICU) care. The increased adoption of electronic health records (EHRs) in the ICU creates prospects for deep learning (DL) application systems in this di
Externí odkaz:
https://doaj.org/article/17a637c20d15446dae5893728bb18a43
Autor:
Prabesh Paudel, Hyung-Jeong Yang, Anjitha Divakaran, Seung-Won Kim, Ji-Eun Shin, Soo Hyung Kim
Publikováno v:
IEEE Access, Vol 12, Pp 101004-101015 (2024)
Empathy has emerged as a valuable tool for communication in today’s digital world, with empathic computing serving as an integral component in facilitating human-like changes such as humanoid robots and fostering comfortable interactions. This arti
Externí odkaz:
https://doaj.org/article/b25f0a12d5984c4ea6aac1751e233a1c
Autor:
Ngoc Anh Thi Nguyen, Quang-Bang Tao, Hyung-Jeong Yang, Hieu Trung Huynh, Nguyen Tran Quoc Vinh, Duy Khanh Ninh
Publikováno v:
IEEE Access, Vol 12, Pp 61717-61740 (2024)
The paper presents a novel recognition framework for incomplete noninvasive Electroencephalography (EEG) signals relying on the recent advances in tensor algebra, named as An Innovative Tensor Algebra-based Detection Framework for Incomplete Noninvas
Externí odkaz:
https://doaj.org/article/5f6be2d362104c2e8a4744c37ca06049
Publikováno v:
IEEE Access, Vol 12, Pp 20479-20489 (2024)
Detecting depression involves using standardized questionnaires like the Patient Health Questionnaires (PHQ-8/9). Yet, patients might not always provide genuine responses, leading to potential misdiagnoses. Therefore, the need for a means to detect d
Externí odkaz:
https://doaj.org/article/d9a11b4547da42cfac85f4b08eae22cb
Residual Relation-Aware Attention Deep Graph-Recurrent Model for Emotion Recognition in Conversation
Autor:
Anh-Quang Duong, Ngoc-Huynh Ho, Sudarshan Pant, Seungwon Kim, Soo-Hyung Kim, Hyung-Jeong Yang
Publikováno v:
IEEE Access, Vol 12, Pp 2349-2360 (2024)
This work addresses Emotion Recognition in Conversation (ERC), a task with substantial implications for the classification of the underlying emotions in spoken encounters. Our focus is on utilizing a fully connected directed acyclic graph to represen
Externí odkaz:
https://doaj.org/article/09aee379439d412e9109ba89989aefd6
Publikováno v:
Applied Sciences, Vol 14, Iss 19, p 8958 (2024)
As the metaverse evolves, characterized by its immersive and interactive landscapes, it presents novel opportunities for empathy research. This study aims to systematically review how empathy manifests in metaverse environments, focusing on two disti
Externí odkaz:
https://doaj.org/article/d8f012d6570b4f9d91ef75afba12df0d
Autor:
Eunchae Lim, Ngoc-Huynh Ho, Sudarshan Pant, Young-Shin Kang, Seong-Eun Jeon, Seungwon Kim, Soo-Hyung Kim, Hyung-Jeong Yang
Publikováno v:
Applied Sciences, Vol 14, Iss 15, p 6742 (2024)
We present the Group Cohesion and Emotion (GCE) dataset, which comprises 1029 segmented films sourced from YouTube. These videos encompass a range of interactions, including interviews, meetings, informal discussions, and other similar contexts. In t
Externí odkaz:
https://doaj.org/article/58df866d31c742289d5a644da0ff3d56
Publikováno v:
IEEE Access, Vol 11, Pp 133703-133716 (2023)
In this paper, we present a novel interface named GazeHand which is designed for distant object interaction in virtual reality. The GazeHand interface translates the virtual hands near to a distant object that the user is looking at and allows direct
Externí odkaz:
https://doaj.org/article/2a9490b58f104e3985f8a8524a1639fc
Effect of Auto-Erased Sketch Cue in Multiuser Surgical Planning Virtual Reality Collaboration System
Publikováno v:
IEEE Access, Vol 11, Pp 123565-123576 (2023)
Many researchers have introduced Virtual Reality (VR) systems for various medical applications. One of the typical applications is a medical collaboration system that helps users collaborate in a virtual reality environment while physically staying i
Externí odkaz:
https://doaj.org/article/f68eb5288fd443b3901351532174c3e3