Zobrazeno 1 - 10
of 78
pro vyhledávání: '"Hung‐Kuo Chu"'
Publikováno v:
Computational Visual Media, Vol 4, Iss 2, Pp 139-147 (2018)
Abstract Interacting with digital contents in 3D is an essential task in various applications such as modeling packages, gaming, virtual reality, etc. Traditional interfaces using keyboard and mouse or trackball usually require a non-trivial amount o
Externí odkaz:
https://doaj.org/article/d0ec268eff28492d868c3d13975eacc7
Publikováno v:
Computational Visual Media, Vol 3, Iss 2, Pp 177-188 (2017)
Abstract Line drawing is a style of image abstraction where the perceptual content of the image is conveyed using distinct straight or curved lines. However, extracting semantically salient lines is not trivial and mastered only by skilled artists. W
Externí odkaz:
https://doaj.org/article/8989a5da91a947388fd3b458153cc3bc
Publikováno v:
Computer Graphics Forum. 42:37-49
Publikováno v:
International Journal of Human–Computer Interaction. :1-18
Publikováno v:
Huang, F, Liu, C, Hsiao, K W, Kuo, Y M, Chu, H K & Yang, Y L 2022, ' Image-Based OA-style Paper Pop-up Design via Mixed-Integer Programming ', IEEE Transactions on Visualization and Computer Graphics, pp. 1-15 . https://doi.org/10.1109/TVCG.2022.3189569
Origami architecture (OA) is a fascinating papercraft that involves only a piece of paper with cuts and folds. Interesting geometric structures ‘pop up’ when the paper is opened. However, manually designing such a physically valid 2D paper pop-up
Autor:
Pin–Xuan Liu, Tse–Yu Pan, Min–Chun Hu, Hung–Kuo Chu, Hsin–Shih Lin, Wen–Wei Hsieh, Chih–Jen Cheng
Publikováno v:
2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Computer Vision – ACCV 2022 ISBN: 9783031263507
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::a998a9a1a57e1c1e5fb59ad7fe39a2da
https://doi.org/10.1007/978-3-031-26351-4_26
https://doi.org/10.1007/978-3-031-26351-4_26
Autor:
Calvin Ku, Jian-Jia Weng, Yu-Hsin Wang, Dong-Xian Wu, Yi-Min Lau, Wan-Lun Tsai, Te-Cheng Wu, Hung-Kuo Chu, Min-Chun Hu
Publikováno v:
2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR).
Recently, differentiable volume rendering in neural radiance fields (NeRF) has gained a lot of popularity, and its variants have attained many impressive results. However, existing methods usually assume the scene is a homogeneous volume so that a ra
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f563b3b5c2c8e3b880129c871444f0e6
http://arxiv.org/abs/2211.14799
http://arxiv.org/abs/2211.14799
Publikováno v:
Proceedings of the 30th ACM International Conference on Multimedia.