Zobrazeno 1 - 3
of 3
pro vyhledávání: '"Humberto Marin-Vega"'
Autor:
Jonathan Hernández-Capistrán, Giner Alor-Hernández, Humberto Marín-Vega, Maritza Bustos-López, Laura Nely Sanchez-Morales, Jose Luis Sanchez-Cervantes
Publikováno v:
Biosensors, Vol 14, Iss 11, p 556 (2024)
Autism Spectrum Disorder (ASD) necessitates comprehensive management, addressing complex challenges in social communication, behavioral regulation, and sensory processing, for which wearable technologies offer valuable tools to monitor and support in
Externí odkaz:
https://doaj.org/article/70bc1540c75942baae641ef2dbba91f7
Autor:
Humberto Marin-Vega, Giner Alor-Hernández, Ramon Zatarain-Cabada, Maria Lucia Barron-Estrada, Jorge Luis García-Alcaraz
Gamification is the use of game design elements to enhance the teaching-learning process and turn a regular, non-game activity into a fun, engaging game. Simultaneously, serious games are proposed as an efficient and enjoyable way of conducting cogni
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ab4e0464a65080a4850e5ab79354b8ea
https://doi.org/10.4018/978-1-5225-9618-9.ch024
https://doi.org/10.4018/978-1-5225-9618-9.ch024
Autor:
Humberto Marín-Vega, Giner Alor-Hernández, Maritza Bustos-López, Ignacio López-Martínez, Norma Leticia Hernández-Chaparro
Publikováno v:
Future Internet, Vol 15, Iss 12, p 379 (2023)
Extended Reality (XR) is an emerging technology that enables enhanced interaction between the real world and virtual environments. In this study, we conduct a scoping review of XR engines for developing gamified apps and serious games. Our study revo
Externí odkaz:
https://doaj.org/article/3e1d420de9734836a149269c01593386