Zobrazeno 1 - 10
of 107
pro vyhledávání: '"Hrvoje Benko"'
Autor:
Xuhai Xu, Anna Yu, Tanya R. Jonker, Kashyap Todi, Feiyu Lu, Xun Qian, João Marcelo Evangelista Belo, Tianyi Wang, Michelle Li, Aran Mun, Te-Yen Wu, Junxiao Shen, Ting Zhang, Narine Kokhlikyan, Fulton Wang, Paul Sorenson, Sophie Kim, Hrvoje Benko
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Explainable AI (XAI) has established itself as an important component of AI-driven interactive systems. With Augmented Reality (AR) becoming more integrated in daily lives, the role of XAI also becomes essential in AR because end-users will frequentl
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Aakar Gupta, Naveen Sendhilnathan, Jess Hartcher-O'Brien, Evan Pezent, Hrvoje Benko, Tanya R. Jonker
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Maozheng Zhao, Alec M Pierce, Ran Tan, Ting Zhang, Tianyi Wang, Tanya R. Jonker, Hrvoje Benko, Aakar Gupta
Publikováno v:
Proceedings of the 28th International Conference on Intelligent User Interfaces.
Autor:
Candace E. Peacock, Ben Lafreniere, Ting Zhang, Stephanie Santosa, Hrvoje Benko, Tanya R. Jonker
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 6:1-18
Input recognition errors are common in gesture- and touch-based recognition systems, and negatively affect user experience and performance. When errors occur, systems are unaware of them, but the user's gaze following an error may provide valuable cu
Publikováno v:
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology.
Publikováno v:
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology.
Autor:
Mustafa Doga Dogan, Patrick Baudisch, Hrvoje Benko, Michael Nebeling, Huaishu Peng, Valkyrie Savage, Stefanie Mueller
Publikováno v:
Dogan, M D, Baudisch, P, Benko, H, Nebeling, M, Peng, H, Savage, V & Mueller, S 2022, Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly . in CHI 2022-Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems ., 151, Association for Computing Machinery, Inc., Conference on Human Factors in Computing Systems-Proceedings, pp. 1-4, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Virtual, Online, United States, 30/04/2022 . https://doi.org/10.1145/3491101.3516510
In the technical human-computer interaction (HCI) community, two research fields that gained significant popularity in the last decade are digital fabrication and augmented/virtual reality (AR/VR). Although the two fields deal with different technica
Publikováno v:
Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology.
We introduce RotoWrist, an infrared (IR) light based solution for continuously and reliably tracking 2-degree-of-freedom (DoF) relative angle of the wrist with respect to the forearm using a wristband. The tracking system consists of eight time-of-fl
Autor:
Ben Lafreniere, Tanya R. Jonker, Tovi Grossman, Hrvoje Benko, Michael Glueck, Daniel Wigdor, Mark Parent, Stephanie Santosa
Publikováno v:
UIST
Existing approaches to trading off false positive versus false negative errors in input recognition are based on imprecise ideas of how these errors affect user experience that are unlikely to hold for all situations. To inform dynamic approaches to