Zobrazeno 1 - 10
of 118
pro vyhledávání: '"Howard M. Schwartz"'
Publikováno v:
2022 IEEE Symposium Series on Computational Intelligence (SSCI).
Publikováno v:
2022 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE).
Publikováno v:
Proceedings of the Institution of Mechanical Engineers, Part G: Journal of Aerospace Engineering. 235:2095-2112
Solving space differential game in an unknown environment remains a challenging problem. This article proposes a pretrained fuzzy actor–critic learning algorithm for dealing with the space pursuit-evasion game in fixed time. It is supposed that the
Autor:
Howard M. Schwartz, Ian Showalter
Publikováno v:
Evolutionary Intelligence. 14:1415-1430
Neuromodulation is a biologically-inspired technique that can adapt the per-connection learning rates of synaptic plasticity. Neuromodulation has been used to facilitate unsupervised learning by adapting neural network weights. Multiobjective evoluti
Publikováno v:
CEC
In the physical world, individuals compete against others within their own population or separately evolving populations. Robotic agents will soon face this coevolutionary and adversarial reality. Many challenges not encountered in the evolution of s
Autor:
Howard M. Schwartz, Ian Showalter
Publikováno v:
SSCI
Determining meta-parameter settings is a longstanding challenge in evolutionary computing, and often involves running repeated simulations with successive estimated values until acceptable values are found. The term metaevolution is often used to des
Autor:
Howard M. Schwartz, Ian Showalter
Publikováno v:
SSCI
Often in multi-objective problems, several elemental objectives are combined into compound objectives by using auxiliary equations to reduce these problems to just one or two objectives. Reducing the number of objectives simplifies the problem into a
Publikováno v:
SMC
This paper presents a machine-learning algorithm applied to a quadcopter application. We are proposing a fuzzy actor-critic learning (FACL) algorithm. This method enables a pursuer quadcopter to capture an evader quadcopter in the pursuit-evasion (PE
Publikováno v:
SMC
In this paper, a deceptive version of guarding a territory in a grid world is proposed. Like the original version, a defender tries to intercept an invader before it invades the targets. However, the discerning invader can deceive the defender about
Autor:
Ian Showalter, Howard M. Schwartz
Publikováno v:
CEC
Autonomous vehicles in the pursuit-evasion game, subject to the effects of mass and drag, are controlled using an evolutionary multiobjective neuromodulated controller with unsupervised learning. Multiobjective evolution of network weights and topolo