Zobrazeno 1 - 10
of 167
pro vyhledávání: '"Holly Rushmeier"'
Publikováno v:
Remote Sensing, Vol 16, Iss 9, p 1517 (2024)
Forest fires pose a significant threat worldwide, with Algeria being no exception. In 2020 alone, Algeria witnessed devastating forest fires, affecting over 16,000 hectares of land, a phenomenon largely attributed to the impacts of climate change. Un
Externí odkaz:
https://doaj.org/article/f495f44fa67346829542429cfb4fccab
Computer graphics systems are capable of generating stunningly realistic images of objects that have never physically existed. In order for computers to create these accurately detailed images, digital models of appearance must include robust data to
Publikováno v:
ACM Transactions on Graphics. 40:1-12
Non-photorealistic rendering (NPR) and image processing algorithms are widely assumed as a proxy for drawing. However, this assumption is not well assessed due to the difficulty in collecting and registering freehand drawings. Alternatively, tracings
Publikováno v:
The Visual Computer
The Visual Computer, Springer Verlag, 2021, 37 (9)
The Visual Computer, 2021, 37 (9)
The Visual Computer, Springer Verlag, 2021, 37 (9)
The Visual Computer, 2021, 37 (9)
We introduce an edge-based procedural texture (EBPT), a procedural model for semi-stochastic texture generation. EBPT quickly generates large textures from a small input image. EBPT focuses on edges as the visually salient features extracted from the
Autor:
Theodore Kim, Holly Rushmeier, Julie Dorsey, Derek Nowrouzezahrai, Raqi Syed, Wojciech Jarosz, A.M. Darke
Publikováno v:
Special Interest Group on Computer Graphics and Interactive Techniques Conference Talks.
Current computer graphics research practices contain racial biases that have resulted in investigations into "skin" and "hair" that focus on the hegemonic visual features of Europeans and East Asians. To broaden our research horizons to encompass all
Graph-based procedural materials are ubiquitous in content production industries. Procedural models allow the creation of photorealistic materials with parametric control for flexible editing of appearance. However, designing a specific material is a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::34e2e56b5bde5ab677495bc9f964cda5
http://arxiv.org/abs/2207.07684
http://arxiv.org/abs/2207.07684
Autor:
Holly Rushmeier, Weiqi Shi, Davit Gigilashvili, Jon Yngve Hardeberg, Zeyu Wang, Marius Pedersen
Publikováno v:
ACM Transactions on Applied Perception
This study investigates the potential impact of subsurface light transport on gloss perception for the purposes of broadening our understanding of visual appearance in computer graphics applications. Gloss is an important attribute for characterizing
Procedural modeling is now the de facto standard of material modeling in industry. Procedural models can be edited and are easily extended, unlike pixel-based representations of captured materials. In this article, we present a semi-automatic pipelin
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3258cc6b50c2dc2a4e959f3871718d42
http://arxiv.org/abs/2109.06395
http://arxiv.org/abs/2109.06395
Publikováno v:
ACM Transactions on Graphics. 38:1-14
Procedural textures are powerful tools that have been used in graphics for decades. In contrast to the alternative exemplar-based texture synthesis techniques, procedural textures provide user control and fast texture generation with low-storage cost
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 25:1717-1731
A 3D modeling system with all-inclusive functionality is too demanding for a casual 3D modeler to learn. There has been a shift towards more approachable systems, with easy-to-learn, intuitive interfaces. However, most modeling systems still employ m