Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Hemant Bhaskar Surale"'
Autor:
Shen, Junxiao, Boldu, Roger, Kalla, Arpit, Glueck, Michael, Karlson, Hemant Bhaskar Surale Amy
Text entry is a critical capability for any modern computing experience, with lightweight augmented reality (AR) glasses being no exception. Designed for all-day wearability, a limitation of lightweight AR glass is the restriction to the inclusion of
Externí odkaz:
http://arxiv.org/abs/2410.18100
Publikováno v:
2023 Symposium on Eye Tracking Research and Applications.
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 5:1-20
We propose a style of hand postures to trigger commands on a laptop. The key idea is to perform hand-postures while keeping the hands on, beside, or below the keyboard, to align with natural laptop usage. 36 hand-posture variations are explored consi
Augmented Reality (AR) smartglasses are increasingly regarded as the next generation personal computing platform. However, there is a lack of understanding about how to design communication systems using them. We present ARcall, a novel Augmented Rea
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::56ba1c5b928477bcaccd23483501f15f
Autor:
Christian Holz, David Ledo, Xiaokuan Zhang, Hemant Bhaskar Surale, Nathalie Henry Riche, Anand Waghmare, Frederik Brudy, Jonathan Goldstein, Marcus Peinado, Michel Pahud, Umar Farooq Minhas, William A. S. Buxton, Shannon Joyner, Badrish Chandramouli, Ken Hinckley
Publikováno v:
UIST
Knowledge work increasingly spans multiple computing surfaces. Yet in status quo user experiences, content as well as tools, behaviors, and workflows are largely bound to the current device-running the current application, for the current user, and a
Publikováno v:
CHI
We present an empirical comparison of eleven bare hand, mid-air mode-switching techniques suitable for virtual reality in two experiments. The first evaluates seven techniques spanning dominant and non-dominant hand actions. Techniques represent comm
Publikováno v:
CHI
Complex virtual reality (VR) tasks, like 3D solid modelling, are challenging with standard input controllers. We propose exploiting the affordances and input capabilities when using a 3D-tracked multi-touch tablet in an immersive VR environment. Obse
Publikováno v:
CHI
This paper presents the results of a 36 participant empirical comparison of touch mode-switching. Six techniques are evaluated, spanning current and future techniques: long press, non-dominant hand, two-fingers, hard press, knuckle, and thumb-on-fing