Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Heikki Tyni"'
Autor:
Heikki Tyni, Olli Sotamaa
Publikováno v:
G|A|M|E The Italian Journal of Game Studies (2014)
The study takes look at Assembly, a large-scale LAN and demo party founded in 1992 and organized annually in Helsinki, Finland. Assembly is used as a case study to explore the relationship between computer hobbyism – including gaming, demoscene and
Externí odkaz:
https://doaj.org/article/ef23dbd287334104ad215b6ef3f8995a
The digital game industry has actively integrated data-driven methods into its core processes. This interview-based study shows how game industry professionals perceive the role of data as part of their everyday work. Analysing the data-related notio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::87a3cae0684da0c16404fa338b25d680
https://trepo.tuni.fi/handle/10024/149415
https://trepo.tuni.fi/handle/10024/149415
Autor:
Jussi Holopainen, Ville Kankainen, Jaakko Stenros, Heikki Tyni, Annakaisa Kultima, Frans Mäyrä, Kati Alha, Timo Nummenmaa
Publikováno v:
Games and Culture. 13:301-321
Are shaggy seats which make cute noises playful or disruptive in a conference setting? This article pushes the limits of game scholars’ lusory attitude by breaching an academic seminar with a playful experiment. Five MurMur Moderator seats, interac
Autor:
Heikki Tyni
Publikováno v:
Tampere University
publishedVersion
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::a5f319141cec4abae07b17196938ec78
https://trepo.tuni.fi/handle/10024/138028
https://trepo.tuni.fi/handle/10024/138028
Autor:
Heikki Tyni
As independent game makers strive to tackle the demands of game production without the help of a traditional publisher, a familiar game production environment has started to evolve. Adopting a game production studies perspective, this article focuses
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5d84aef10a5467b8793d4d4ba54872a6
https://trepo.tuni.fi/handle/10024/118476
https://trepo.tuni.fi/handle/10024/118476
Autor:
Annakaisa Kultima, Heikki Tyni
Publikováno v:
MindTrek
In the beginning of the 2010s one of the common trends among toy and game industries was the rise of a wide variety of play products that combined material and digital interaction elements in their design. Working as an explorative study, this paper
Publikováno v:
Advances in Computer Entertainment
In this article we present findings from a design experiment of MurMur Moderators, talking playful seats facilitating playful atmosphere and creativity at office environments. The article describes the design and technological composition of our two
Publikováno v:
Advances in Computer Entertainment (Workshops)
The article discusses the concept of MurMur Moderators, talking playful seats designed to facilitate playful atmosphere and creativity at office environments. The concept of MurMur Moderators consists of five different personalities, grumpy Mur, goof
Publikováno v:
MindTrek
In this article we present the concept of MurMur Moderators, talking playful seats facilitating playful atmosphere and creativity at office environments. The article describes the design and technological composition of our first prototype, and our e