Zobrazeno 1 - 10
of 62
pro vyhledávání: '"Haricharan Lakshman"'
Autor:
Detlev Marpe, Klaus-Robert Müller, Philipp Merkle, Martin Winken, Haricharan Lakshman, Sebastian Bosse, Tobias Hinz, F. H. Rhee, Thomas Wiegand, Heiko Schwarz, Gerhard Tech, Heribert Brust, Christian Bartnik
Publikováno v:
IEEE Transactions on Image Processing. 22:3366-3378
This paper describes an extension of the high efficiency video coding (HEVC) standard for coding of multi-view video and depth data. In addition to the known concept of disparity-compensated prediction, inter-view motion parameter, and inter-view res
Publikováno v:
IEEE Transactions on Circuits and Systems for Video Technology. 23:455-466
Fractional sample interpolation with finite impulse response (FIR) filters is commonly used for motion-compensated prediction (MCP). The FIR filtering can be viewed as a signal decomposition using restricted basis functions. The concept of generalize
Publikováno v:
ICIP
Cinematic virtual reality (VR) aims to provide immersive visual experiences of real-world scenes on head-mounted displays. Current cinematic VR systems support stereo cues, but not focus cues that are important for depth perception and comfortable vi
Publikováno v:
ICIP
This paper presents a mathematical analysis of the impact of key-point detection errors on the similarity of local image descriptors that are based on histogram of gradients. First, we derive a closed-form expression for the 𝐿p distance between tw
Publikováno v:
ICME
Cinematic virtual reality (VR) aims to provide immersive visual experiences of real-world scenes on head-mounted displays. Current cinematic VR systems employ omnidirectional stereo videos from a fixed position, and therefore do not address head-moti
Autor:
Patrick Ndjiki-Nya, Martin Koppel, Dimitar Doshkov, Thomas Wiegand, Haricharan Lakshman, Philipp Merkle, Klaus-Robert Müller
Publikováno v:
IEEE Transactions on Multimedia. 13:453-465
A depth image-based rendering (DIBR) approach with advanced inpainting methods is presented. The DIBR algorithm can be used in 3-D video applications to synthesize a number of different perspectives of the same scene, e.g., from a multiview-video-plu
Autor:
Heiner Kirchhoffer, Heiko Schwarz, Mischa Siekmann, Karsten Suhring, Philipp Helle, Tung Nguyen, Martin Winken, Detlev Marpe, Benjamin Bross, Sebastian Bosse, Oudin Simon, Tobias Hinz, Haricharan Lakshman, Thomas Wiegand
Publikováno v:
IEEE Transactions on Circuits and Systems for Video Technology. 20:1676-1687
A video coding architecture is described that is based on nested and pre-configurable quadtree structures for flexible and signal-adaptive picture partitioning. The primary goal of this partitioning concept is to provide a high degree of adaptability
Publikováno v:
ImmersiveME@ACM Multimedia
Cinematic virtual reality provides an immersive visual experience by presenting omnidirectional videos of real-world scenes. A key challenge is to develop efficient representations of omnidirectional videos in order to maximize coding efficiency unde
Publikováno v:
ISMAR
Omnidirectional videos of real world environments viewed on head-mounted displays with real-time head motion tracking can offer immersive visual experiences. For live streaming applications, compression is critical to reduce the bitrate. Omnidirectio
Publikováno v:
Integrated Circuits and Systems ISBN: 9783319068947
High Efficiency Video Coding
High Efficiency Video Coding
Inter-picture prediction in HEVC can be seen as a steady improvement and generalization of all parts known from previous video coding standards, e.g. H.264/AVC. The motion vector prediction was enhanced with advanced motion vector prediction based on
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::092d3788df3b9d3b547ea1c0026ad1ef
https://doi.org/10.1007/978-3-319-06895-4_5
https://doi.org/10.1007/978-3-319-06895-4_5