Zobrazeno 1 - 10
of 28
pro vyhledávání: '"HOSSEIN NABIZADEH"'
Publikováno v:
Iranian Journal of Animal Biosystematics, Vol 19, Iss 1, Pp 47-74 (2023)
Many studies conducted on range of animals showed that morphology is related to habitat. In the present study, we aimed to examine the morphological characteristics of species assigned to the genus Ophiomorus in Iran. Seventy-one specimens from throu
Externí odkaz:
https://doaj.org/article/3f3e4f71ad4b43cdb03006f705503717
Publikováno v:
Herpetozoa, Vol 35, Iss , Pp 245-256 (2022)
Ecological pressure is the major driver of morphological adaptation. Different habitat preferences even among closely related species, often result in the evolution of different body shapes. In the present study, we employed geometric morphometric an
Externí odkaz:
https://doaj.org/article/9364e5f278d645d1aead1ea203abf19d
Publikováno v:
Journal of Asia-Pacific Biodiversity, Vol 15, Iss 3, Pp 354-358 (2022)
This study investigates the climate change effects on the distribution range of two species of nocturnal lizards in Iran. Using climate change scenarios recently (2021) published by IPCC, two species of leopard geckos that are distributed in the nort
Externí odkaz:
https://doaj.org/article/ffb394a4e8da4dfe949e2c5a531fdbe9
Publikováno v:
Energy and Built Environment. 4:169-178
The architecture, engineering, and construction (AEC) industry is undergoing a substantial change, and the technological advancements are shaping the future of this industry. Over years, numerous tools have been developed based on building informatio
Publikováno v:
IEEE Transactions on Learning Technologies. 15:311-325
Publikováno v:
Journal of Computers in Education. 9:587-679
Autor:
HOSSEIN NABIZADEH, NASRULLAH RASTEGAR-POUYANI, ESKANDAR RASTEGAR POUYANI, MEHDI RAJABIZADEH, ROMAN NAZAROV, OMID MOZAFFARI
Publikováno v:
Turkish Journal of Zoology. 46:423-433
Publikováno v:
IEEE Access. 9:81008-81031
Gamified learning aims to motivate students using game elements. Although gamification can enhance students’ enjoyment and engagement, it is unclear how different students behave in and interact with gamified contexts. To this end, we analyze how d
Publikováno v:
IEEE Access, Vol 9, Pp 81008-81031 (2021)
Gamified learning aims to motivate students using game elements. Although gamification can enhance students’ enjoyment and engagement, it is unclear how different students behave in and interact with gamified contexts. To this end, we analyze how d
Autor:
Mohammadreza Salmanpour, Mahdi Hosseinzadeh, Azizeh Akbari, Kasra Borazjani, Kasra Mojallal, Dariush Askari, Ghasem Hajianfar, Seyed Masoud Rezaeijo, Mohammad M. Ghaemi, Amir Hossein Nabizadeh, Arman Rahmim
Publikováno v:
Medical Imaging 2022: Computer-Aided Diagnosis.