Zobrazeno 1 - 10
of 1 211
pro vyhledávání: '"H.5.1"'
Autor:
Bobba, Kumar Srinivas, K, Kartheeban, Sai, Vamsi Krishna, Bugga, Dinesh, Bolla, Vijaya Mani Surendra
This project proposes the development of a comprehensive real-time biodiversity monitoring system that harnesses sound data through a network of acoustic sensors and advanced artificial intelligence algorithms. The system analyzes sound recordings fr
Externí odkaz:
http://arxiv.org/abs/2410.12897
In this paper, we introduce a novel system designed to enhance customer service in the financial and retail sectors through a context-aware 3D virtual agent, utilizing Mixed Reality (MR) and Vision Language Models (VLMs). Our approach focuses on enab
Externí odkaz:
http://arxiv.org/abs/2410.12051
Despite the growing accessibility of augmented reality (AR) for visualization, existing computer-aided design systems remain largely confined to traditional screens and are often inaccessible to novice users due to their complexity. We present Realit
Externí odkaz:
http://arxiv.org/abs/2410.06113
Autor:
Li, Shuqing, Li, Binchang, Liu, Yepang, Gao, Cuiyun, Zhang, Jianping, Cheung, Shing-Chi, Lyu, Michael R.
In recent years, spatial computing Virtual Reality (VR) has emerged as a transformative technology, offering users immersive and interactive experiences across diversified virtual environments. Users can interact with VR apps through interactable GUI
Externí odkaz:
http://arxiv.org/abs/2409.10811
Publikováno v:
ACM Transactions on Computer-Human Interaction, 2024
Providing asynchronous feedback is a critical step in the 3D design workflow. A common approach to providing feedback is to pair textual comments with companion reference images, which helps illustrate the gist of text. Ideally, feedback providers sh
Externí odkaz:
http://arxiv.org/abs/2409.06082
Virtual field trips (VFTs) have proven to be valuable learning tools. Such applications are mostly based on 360{\deg} technology and are to be characterized as single-user applications in technological terms. In contrast, Social VR applications are c
Externí odkaz:
http://arxiv.org/abs/2409.05496
Autor:
Cho, Hyunsung, Sendhilnathan, Naveen, Nebeling, Michael, Wang, Tianyi, Padmanabhan, Purnima, Browder, Jonathan, Lindlbauer, David, Jonker, Tanya R., Todi, Kashyap
We introduce SonoHaptics, an audio-haptic cursor for gaze-based 3D object selection. SonoHaptics addresses challenges around providing accurate visual feedback during gaze-based selection in Extended Reality (XR), e.g., lack of world-locked displays
Externí odkaz:
http://arxiv.org/abs/2409.00784
Multi-modal knowledge graphs (MMKGs), which ground various non-symbolic data (e.g., images and videos) into symbols, have attracted attention as resources enabling knowledge processing and machine learning across modalities. However, the construction
Externí odkaz:
http://arxiv.org/abs/2408.14895
"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore living spac
Externí odkaz:
http://arxiv.org/abs/2408.11723
Mathematical information is essential for technical work, but its creation, interpretation, and search are challenging. To help address these challenges, researchers have developed multimodal search engines and mathematical question answering systems
Externí odkaz:
http://arxiv.org/abs/2408.11646