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pro vyhledávání: '"H. Thomas Pouncy"'
Autor:
Kelsey Rebecca Allen, Franziska Brändle, Matthew M. Botvinick, Judith Fan, Samuel J. Gershman, alison gopnik, Thomas L. Griffiths, Joshua K. Hartshorne, Tobias U. Hauser, Mark K Ho, Joshua R de Leeuw, Wei Ji Ma, Kou Murayama, Jonathan D. Nelson, Bas van Opheusden, H. Thomas Pouncy, Janet Rafner, Iyad Rahwan, Robb Rutledge, Jacob Friis Sherson, Ozgur Simsek, Hugo Spiers, Christopher Summerfield, Mirko Thalmann, Natalia Vélez, Andrew Watrous, Joshua Tenenbaum, Eric Schulz
Publikováno v:
Nature Human Behaviour
Video games are played by over 2 billion people spread across the world population, with both children and adults participating. Games have gained popularity as an avenue for studying cognition. We believe that studying cognition using games can gene
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3f26110079c06f321437e9d45bafac41
https://hdl.handle.net/21.11116/0000-000A-B2F9-4
https://hdl.handle.net/21.11116/0000-000A-B2F9-4