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pro vyhledávání: '"H. Conrad Cunningham"'
Publikováno v:
Algorithms, Vol 17, Iss 2, p 56 (2024)
Two recent studies addressed the problem of reducing transitional turbulence in applications developed in C# on .NET. The first study investigated this problem in desktop and Web GUI applications and the second in virtual and augmented reality applic
Externí odkaz:
https://doaj.org/article/a937b7d5cd6e429f84bce33b03db9805
Autor:
H. Conrad Cunningham, Hazim Shatnawi
Publikováno v:
ACM Southeast Conference
Feature modeling is a process for identifying the common and variable parts of a software product line and recording them in a tree-structured feature model. However, feature models can be difficult for mainstream developers to specify and maintain b
Publikováno v:
ACM Southeast Regional Conference
In user interfaces on Web and desktop applications, the system must quickly respond to user inputs and accurately display the result. Current solutions for user interfaces often respond too slowly and display temporarily inaccurate or misleading stat
Autor:
H. Conrad Cunningham, Hazim Shatnawi
Publikováno v:
ACM Southeast Regional Conference
The Feature-Oriented Domain Analysis (FODA) approach introduced the feature model abstraction to represent software product lines. However, these abstractions are often difficult for mainstream developers to specify and maintain because most tools re
Publikováno v:
VR Workshops
In Virtual Environments (VEs), the system must quickly respond to user actions and accurately display the result. Current solutions on the Unity3D game engine often respond too slowly and display temporarily inaccurate or misleading states, resulting
Publikováno v:
2019 SoutheastCon.
Developing new ways to improve game engines and enabling the creation of more accurate experiences is an important issue, especially for real-time applications such as Virtual Reality. As this technology has evolved, the gap between rendered frames h
Autor:
Hazim Shatnawi, H. Conrad Cunningham
Publikováno v:
ACM Southeast Regional Conference
Building a software product line (SPL) is a systematic strategy for reusing software within a family of related systems from some application domain. To define an SPL, domain analysts must identify the common and variable aspects of systems in the fa
Publikováno v:
ACM Southeast Regional Conference
B+ trees have proven efficient and effective in the role of indexes for data stored in databases. With the explosion in the number of datasets being stored in a distributed manner, a scalable and efficient index is needed to locate data. In this pape
Publikováno v:
International Series in Operations Research & Management Science ISBN: 9781441901750
In a provocative essay from the mid-1980s, Brooks asserts that “building software will always be hard” because software systems are inherently complex, must conform to all sorts of physical, human, and software interfaces, must change as the syst
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3b3b8451b56fdcd74a7afcd9c1b5a2ce
https://doi.org/10.1007/978-1-4419-0176-7_13
https://doi.org/10.1007/978-1-4419-0176-7_13
Autor:
H. Conrad Cunningham
Publikováno v:
ACM Southeast Regional Conference
Using a problem domain motivated by Bentley's "Little Languages" column [1], this paper explores the use of the Ruby programming language's flexible syntax, dynamic nature, and reflexive metaprogramming facilities to implement an internal domain-spec