Zobrazeno 1 - 10
of 200
pro vyhledávání: '"Guo, Zhiyang"'
3D characters are essential to modern creative industries, but making them animatable often demands extensive manual work in tasks like rigging and skinning. Existing automatic rigging tools face several limitations, including the necessity for manua
Externí odkaz:
http://arxiv.org/abs/2411.18197
Autor:
Sun, Qi, Guo, Zhiyang, Wan, Ziyu, Yan, Jing Nathan, Yin, Shengming, Zhou, Wengang, Liao, Jing, Li, Houqiang
In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score distillation samp
Externí odkaz:
http://arxiv.org/abs/2405.18132
3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information carried by 2D
Externí odkaz:
http://arxiv.org/abs/2403.11447
We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic images and videos for gesture animation from arbitrary views. Given multi
Externí odkaz:
http://arxiv.org/abs/2303.13825
Publikováno v:
In Ocean Engineering 1 December 2024 313 Part 2
Publikováno v:
In Measurement October 2024 238
Autor:
Guo, Zhiyang1 (AUTHOR) 710980746@qq.Com, Hu, Xing2 (AUTHOR), Wang, Jiejia1 (AUTHOR), Miao, XiaoYu1 (AUTHOR), Sun, MengTeng1 (AUTHOR), Wang, HuaiWei1 (AUTHOR), Ma, XueYing1 (AUTHOR)
Publikováno v:
Scientific Reports. 7/29/2024, Vol. 14 Issue 1, p1-13. 13p.
Autor:
Liu, Li, He, Dong, Zhou, Weilin, Guo, Zhiyang, Ma, Yue, Liu, Lingjie, He, Hong, He, Shuqi, Huang, Yi
Publikováno v:
In Heliyon 15 September 2024 10(17)
Akademický článek
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Publikováno v:
In Ocean Engineering 15 October 2023 286 Part 1