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pro vyhledávání: '"Guido B¿ottcher"'
Publikováno v:
CW
Real-time cloth simulation involves many computational challenges to be solved, particularly in the context of haptic applications, where high frame rates are necessary for obtaining a satisfying experience. In this paper, we present an interactive c
Autor:
Dennis Allerkamp, Guido Böttcher, Franz-Erich Wolter, Alan C. Brady, Jianguo Qu, Ian R. Summers
Publikováno v:
Visual Computer; Feb2007, Vol. 23 Issue 2, p97-108, 12p