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of 142
pro vyhledávání: '"Gütl, Christian"'
Autor:
Malkoc, Smirna, Steinmaurer, Alexander, Gütl, Christian, Luttenberger, Silke, Paechter, Manuela
Publikováno v:
Education Sciences; Jun2024, Vol. 14 Issue 6, p634, 18p
Publikováno v:
Studies in Health Technology & Informatics; 2024, Vol. 313, p179-185, 7p
Autor:
Gütl, Christian
Dear Readers, It gives me great pleasure to announce the sixth regular issue of 2023. In this issue, 5 papers cover various topical aspects of computer science by 16 authors from 4 countries. In an ongoing effort to further strengthen our journal, I
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2659::fc898e5cc4b2749227e142938229106e
https://zenodo.org/record/8098917
https://zenodo.org/record/8098917
Akademický článek
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Autor:
Gütl, Christian
Publikováno v:
Journal of Universal Computer Science (JUCS); 2024, Vol. 30 Issue 12, p1624-1625, 2p
Autor:
Gütl, Christian
Dear Readers,At the end of this year, it gives me great pleasure to announce the tenth regular issue of 2022. In this issue, various topical aspects of computer science are covered in 4 articles by 10 authors from 4 countries in 4 articles. I would l
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2659::d807e38942432ee61a21486a46ea93ac
https://zenodo.org/record/7494244
https://zenodo.org/record/7494244
Autor:
Grilo, Ricardo, Baptista, Ricardo, Schlemmer, Eliane, Gütl, Christian, Beck, Dennis, Coelho, António, Morgado, Leonel
Assessment and tracking of activities in non-traditional contexts, such as immersive environments, is a complex and timeconsuming process for instructors. This limits the widespread adoption of immersive environments, since the consequences of those
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1501::e3fdca8d3e5ecb5182dba5f7b0efb1b2
https://hdl.handle.net/10400.2/12116
https://hdl.handle.net/10400.2/12116
Autor:
Sackl, Martin, Steinmaurer, Alexander, Cheong, Christopher, Cheong, France, Filippou, Justin, Gütl, Christian
Publikováno v:
Educating Engineers for Future Industrial Revolutions
As many concepts in programming are difficult for novices to learn, it can be frustrating for them to stay motivated. For this purpose, alternative approaches like game-based learning can help increase their motivation. sCool is a serious game that s
Autor:
Grilo, Ricardo, Baptista, Ricardo, Schlemmer, Eliane, Gütl, Christian, Becker, Dennis, Coelho, António, Morgado, Leonel
Assessment and tracking of activities in non-traditional contexts, such as immersive environments, is a complex and time-consuming process for instructors. This limits the widespread adoption of immersive environments, since the consequences of those
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0375e89fdc7887bcc721fb7125059cc9
Autor:
Kaiser, Rene, Gütl, Christian
Researchers have experimented with the automation of cinematography and cinematic decision making. Particular contributions include approaches for the compilation and remixing of recorded video content, vision mixing for live video streams, as well a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::795c29ebf71538c5d09a021f45918083