Zobrazeno 1 - 10
of 22
pro vyhledávání: '"Gros, Lætitia"'
Autor:
Dubois, Jean-Christophe, Gros, Laetitia, Kharoune, Mouloud, Gall, Yolande Le, Martin, Arnaud, Miklós, Zoltán, Ouni, Hosna
Publikováno v:
Advances in Knowledge Discovery and Management, pp.139-157, 2019
Crowdsourcing platforms enable companies to propose tasks to a large crowd of users. The workers receive a compensation for their work according to the serious of the tasks they managed to accomplish. The evaluation of the quality of responses obtain
Externí odkaz:
http://arxiv.org/abs/1907.10588
Publikováno v:
Extraction et Gestion des Connaissances (EGC), Jan 2017, Grenoble, France. Extraction et Gestion de Connaisasnces, 2017
Crowdsourcing, a major economic issue, is the fact that the firm outsources internal task to the crowd. It is a form of digital subcontracting for the general public. The evaluation of the participants work quality is a major issue in crowdsourcing.
Externí odkaz:
http://arxiv.org/abs/1701.04645
Akademický článek
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Autor:
Moreira, Julian, Gros, Laetitia, Nicol, Rozenn, Viaud-Delmon, Isabelle, Prado, Cécile Le, Natkin, Stéphane
Publikováno v:
EAA Spatial Audio Signal Processing Symposium
EAA Spatial Audio Signal Processing Symposium, Sep 2019, Paris, France. pp.79-84, ⟨10.25836/sasp.2019.23⟩
EAA Spatial Audio Signal Processing Symposium, Sep 2019, Paris, France. pp.79-84, ⟨10.25836/sasp.2019.23⟩
Binaural rendering is a technology that could be advantageously coupled with a smartphone application, but is still not commonly used. The aim of this study is to investigate how this technology could enrich the experience of a video game application
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::072903eaf14c022d31467f1bc0f53041
https://hal.archives-ouvertes.fr/hal-02275185/document
https://hal.archives-ouvertes.fr/hal-02275185/document
Publikováno v:
EAA Spatial Audio Signal Processing Symposium
EAA Spatial Audio Signal Processing Symposium, Sep 2019, Paris, France. pp.73-78, ⟨10.25836/sasp.2019.21⟩
EAA Spatial Audio Signal Processing Symposium, Sep 2019, Paris, France. pp.73-78, ⟨10.25836/sasp.2019.21⟩
International audience; The purpose of this study is to examine whether brain imagery could provide new insights into the assessment of the listening experience of spatial audio content. Conventional methods of assessing sound reproduction are based
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::fce7b46f08bb3e788ed1bd600bc674d4
Publikováno v:
In Speech Communication 2004 43(3):241-266
Publikováno v:
3èmes Journées Perception Sonore
3èmes Journées Perception Sonore, Jun 2017, Brest, France. 2017
3èmes Journées Perception Sonore, Jun 2017, Brest, France. 2017
National audience; Développer une application immersive sur mobile est une tâche ardue, de par la multiplicité et l'imprévisibilité des contextes d'utilisation, tous potentiellement bruyants. La technologie de rendu binaural permet de spatialise
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::806735652700d486ed74f1c3e443d762
https://hal.univ-brest.fr/hal-01558912/document
https://hal.univ-brest.fr/hal-01558912/document
Autor:
Nicol, Rozenn, Gros, Laetitia, Colomes, Cathy, Noisternig, Markus, Warusfel, Olivier, Bahu, Hélène, Katz, Brian FG, Simon, Laurent
Today there are 2 major evolutions in spatial audio. First, an enhanced 3D audio experience, where virtual sound sources can be accurately synthesized in any direction, is possible with technologies such as binaural, Wave Field Synthesis, Higher Orde
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::57e33ac911f5c2cfebfbcdba16c1116b
http://depositonce.tu-berlin.de/handle/11303/174
http://depositonce.tu-berlin.de/handle/11303/174
The first-order Ambisonics microphone (e.g. Soundfield®) is a both compact and efficient set-up for spatial audio recording with the benefit of a full 3D spatialization. Another advantage is that the signals delivered by this microphone (i.e. B-Form
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::19d75bea0232c2e84d8d95ac9cca47f2
https://hal.archives-ouvertes.fr/hal-00810918
https://hal.archives-ouvertes.fr/hal-00810918
3D movies provide an improved immersion in terms of visual perception. As for the associate audio channels, most of them are mixed for the conventional format of multichannel 5.1. It should be considered that today there are various ways of listening
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::3d6467f8f7aeb63874f751a4d715e228
https://hal.archives-ouvertes.fr/hal-00811016
https://hal.archives-ouvertes.fr/hal-00811016