Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Greg Nichols"'
Autor:
Chris Wyman, Greg Nichols
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 16:729-741
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous approximations attempt to reduce global illumination costs to levels feasibl
Publikováno v:
Computer Graphics Forum. 29:1279-1288
Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing methods frequently ignore illumination variations at unoccluded points due
Publikováno v:
Computer Graphics Forum. 28:1141-1149
We introduce image-space radiosity and a hierarchical variant as a method for interactively approximating diffuse indirect illumination in fully dynamic scenes. As oft observed, diffuse indirect illumination contains mainly low-frequency details that
Autor:
Greg Nichols, Chris Wyman
Publikováno v:
Computer Graphics Forum. 28:309-318
Caustic maps provide an interactive image-space method to render caustics, the focusing of light via reflection and refraction. Unfortunately, caustic mapping suffers problems similar to shadow mapping: aliasing from poor sampling and map projection
Publikováno v:
GPU Pro
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::16792ee7ce2b197752de1bf4ad16f027
https://doi.org/10.1201/b10648-16
https://doi.org/10.1201/b10648-16
Publikováno v:
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games.
Publikováno v:
Computer Science Education. 3:35-52
Our catchy title is intended to be controversial, provoking thought upon the impact (or lack of any) that a programming language has on the curriculum for a software engineering course. Our view on the subject is from both directions, as indicated by
Autor:
Greg Nichols, Steve Greenberg, Kirk A. Glerum, Galen C. Hunt, Gabriel J. Aul, Kinshuman Kinshumann, Vince Orgovan, Gretchen Loihle, David Grant
Publikováno v:
SOSP
Windows Error Reporting (WER) is a distributed system that automates the processing of error reports coming from an installed base of a billion machines. WER has collected billions of error reports in 10 years of operation. It collects error data aut
Autor:
Greg Nichols, Chris Wyman
Publikováno v:
SIGGRAPH Posters
Area light sources are common in the real world, and thus important in realistic images. However, interactive rendering with area light sources is challenging, as each surface in a scene can receive light from every point in the area light. This prob
Autor:
Greg Nichols, Chris Wyman
Publikováno v:
SI3D
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous approximations attempt to reduce global illumination costs to levels feasibl