Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Greg Dawe"'
Autor:
Tomonori Aoyama, Naohisa Ohta, Sadayasu Ono, Takahiro Murooka, Hirokazu Takahashi, Larry Smarr, Steve Morris, Thomas A. DeFanti, Maxine D. Brown, Takahiro Yamaguchi, Jacob Balser, Peter Otto, Daisuke Shirai, Kazuaki Obana, Tetsuro Fujii, Rollin Feld, Laurin Herr, Natalie van Osdol, Trevor Henthorn, Yoshihide Tonomura, Greg Dawe, Xi Wang, Takeru Inoue, Shimizu Takashi
Publikováno v:
Future Generation Computer Systems. 22:929-939
This paper describes the world's first real-time, international transmission of 4K digital cinema and 4K Super High Definition (SHD) digital video at iGrid 2005, hosted at the California Institute of Telecommunications and Information Technology (Cal
Publikováno v:
Assistive technology : the official journal of RESNA. 18(2)
This article's goal is to outline the motivations, progress, and future objectives for the development of a state-of-the-art device that allows humans to visualize and feel synthetic objects superimposed on the physical world. The programming flexibi
Publikováno v:
The 26th Annual International Conference of the IEEE Engineering in Medicine and Biology Society.
We have been developing and combining state-of-art devices that allow humans to visualize and feel synthetic objects superimposed on the real world. This effort stems from the need of platform for extending experiments on motor control and learning t
Autor:
M. Rawlings, Greg Dawe, Maxine D. Brown, Thomas A. DeFanti, Gary Lindahl, Jason Leigh, D. Sandin, Andrew Johnson
Publikováno v:
HPDC
The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) has partnered with dozens of computational scientists and engineers to create visualization and virtual reality (VR) devices and applications for collaborati
Publikováno v:
SPIE Proceedings.
This paper describes the construction of a single screen, projection-based VR display using commodity, or otherwise low-cost components. The display is based on Linus PCs, and uses polarized stereo. Our aim is to create a system that is accessible to
Publikováno v:
SPIE Proceedings.
The goal of this research is to develop a head-tracked, stern virtual reality system utilizing plasma or LCD panels. This paper describes a head-tracked barrier auto-stereographic method that is optimized for real-time interactive virtual reality sys
Autor:
Daniel J. Sandin, Dave Pape, Maxine D. Brown, Thomas A. DeFanti, Andrew Johnson, Thomas S. Huang, Greg Dawe, Josephine Anstey, Mike Bogucki
Publikováno v:
Frontiers of Human-Centered Computing, Online Communities and Virtual Environments ISBN: 9781447110699
The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) has developed an aggressive program over the past decade to partner with scores of computational scientists and engineers all over the world. The focus of th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::31cf3756ed010d1eb0b0497f50d4df88
https://doi.org/10.1007/978-1-4471-0259-5_10
https://doi.org/10.1007/978-1-4471-0259-5_10
Publikováno v:
SPIE Proceedings.
Tele-Immersion is the combination of collaborative virtual reality and audio/video teleconferencing. With a new generation of high-speed international networks and high-end virtual reality devices spread around the world, effective trans-oceanic tele
Publikováno v:
SIGGRAPH Abstracts and Applications