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pro vyhledávání: '"Gjermundnes, Øystein"'
A considerable limitation of employing sparse voxels octrees (SVOs) as a model format for ray tracing has been that the octree data structure is inherently static. Due to traversal algorithms' dependence on the strict hierarchical structure of octree
Externí odkaz:
http://arxiv.org/abs/1911.06001
Autor:
Gjermundnes, Øystein
This thesis describes the implementation of a system for analyzing circuits with respect to their path-delay fault testability. The system includes a path-delay fault simulator and an ATPG for path-delay faults combined into a test tool. This test to
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-2149
Autor:
Asbjørn Engmark Espe
Publikováno v:
Asbjørn Engmark Espe
Ray tracing—eller strålesporing—er en teknikk benyttet i datagrafikk med det mål å tegne en virtuell verden bestående av tredimensjonale volumetriske modeller. Disse modellene kan være uttrykt som geometriske objekter, eller som abstrakt
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::893e9cf27e7e022f148a656331e1f094
https://hdl.handle.net/11250/2625666
https://hdl.handle.net/11250/2625666