Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Giuseppe Fresta"'
Autor:
Barbara Rita Barricelli, Andrea Mercante, Pietro Mussio, Loredana Parasiti Provenza, Stefano Valtolina, Giuseppe Fresta
Publikováno v:
Interaction Design and Architecture(s), Iss 5_6, Pp 23-30 (2009)
Today end users are no longer mere consumers of computer tools but increasingly need to be more active producers of information and software artifacts. New techniques for engineering software are needed to support end users in this new role. This pap
Externí odkaz:
https://doaj.org/article/eae059b8660e4b34bd8245775e1fb8e5
Publikováno v:
Information Processing & Management. 39:323-327
This contribution aims to shortly describe a data structure for creating and managing archives of thematic maps derived by classifying remotely sensed images by soft techniques (soft maps). Unlike traditional models for managing spatial data, the mai
Publikováno v:
International Journal of Remote Sensing. 24:3903-3916
This paper introduces BANCO (Browsing Adaptive Network for Changing user Operativity) - a software prototype designed to explore how to support users in their interaction with remote sensing, spatial and multimedia data accessed from remote Web serve
Publikováno v:
Human Machine Interaction-Getting Closer
Human Machine Interaction, edited by Maurtua Inaki, 2012
info:cnr-pdr/source/autori:D. Di Pasquale, G. Fresta, N. Maiellaro, M. Padula, P.L. Scala/titolo:New Frontiers For Webgis Platforms Generation/titolo_volume:Human Machine Interaction/curatori_volume:Maurtua Inaki/editore:/anno:2012
Human Machine Interaction, edited by Maurtua Inaki, 2012
info:cnr-pdr/source/autori:D. Di Pasquale, G. Fresta, N. Maiellaro, M. Padula, P.L. Scala/titolo:New Frontiers For Webgis Platforms Generation/titolo_volume:Human Machine Interaction/curatori_volume:Maurtua Inaki/editore:/anno:2012
Information intensive applications usually involve highly collaborative activities and aspects throughout all the different stages of the information seeking and retrieval process. They are usually performed by work groups composed by heterogeneous p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7d969b4ab1d41f28822dad82efc08dc8
https://doi.org/10.5772/28649
https://doi.org/10.5772/28649
Publikováno v:
On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops ISBN: 9783540482697
OTM Workshops (1)
OTM Workshops (1)
This paper proposes a holistic approach to enhance human knowledge in distributed and strictly linked contexts Current semantic web technologies focus their attention only on the machine side of the interaction process Our approach considers both the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::5d537a5331389de519698d07d4b17576
https://doi.org/10.1007/11915034_118
https://doi.org/10.1007/11915034_118
Publikováno v:
VL/HCC
Visual languages for human-computer interaction (HCI) are a good basis for the development of software environments to be used by professional people such as engineers, geologists, medical doctors, etc. The research we have conducted, along with the
Publikováno v:
HCC
Symposium on Human Centric Computing Languages and Environments, pp. 31–38, Auckland, New Zealand, October 28-31, 2003
info:cnr-pdr/source/autori:Costabile M.F.; Fogli D.; Fresta G.; Mussio P.; Piccinno A./congresso_nome:Symposium on Human Centric Computing Languages and Environments,/congresso_luogo:Auckland, New Zealand/congresso_data:October 28-31, 2003/anno:2003/pagina_da:31/pagina_a:38/intervallo_pagine:31–38
Symposium on Human Centric Computing Languages and Environments, pp. 31–38, Auckland, New Zealand, October 28-31, 2003
info:cnr-pdr/source/autori:Costabile M.F.; Fogli D.; Fresta G.; Mussio P.; Piccinno A./congresso_nome:Symposium on Human Centric Computing Languages and Environments,/congresso_luogo:Auckland, New Zealand/congresso_data:October 28-31, 2003/anno:2003/pagina_da:31/pagina_a:38/intervallo_pagine:31–38
Software shaping workshops (SSWs) described in this paper are software environments designed to support various activities of end-user development (EUD) and tailoring. A design methodology to create easy-to-develop-and-tailor visual interactive syste
Publikováno v:
AVI
Electronic document and electronic annotation evolve and complement the traditional document and annotation in recording, developing and making available community knowledge. This paper discusses electronic annotation and its importance as a tool for
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ec0de8f6427543047389f5e48cb7a8db
http://hdl.handle.net/11379/15343
http://hdl.handle.net/11379/15343
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783540437376
AH
AH
This paper proposes a new strategy for designing e-documents adaptable to user's aims and habits. This strategy is based on the creation of a cascade of interaction environments requiring the local adaptation of the e-documents. The strategy is suppo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b148f3ba70891b16c1907d9d63f0047f
https://doi.org/10.1007/3-540-47952-x_66
https://doi.org/10.1007/3-540-47952-x_66
Publikováno v:
Universal access in the information society
1 (2002): 288–304. doi:10.1007/s10209-002-0028-4
info:cnr-pdr/source/autori:Carrara P.; Fogli D.; Fresta G.; Mussio P./titolo:Toward overcoming culture, skill and situation hurdles in human-computer interaction/doi:10.1007%2Fs10209-002-0028-4/rivista:Universal access in the information society (Print)/anno:2002/pagina_da:288/pagina_a:304/intervallo_pagine:288–304/volume:1
1 (2002): 288–304. doi:10.1007/s10209-002-0028-4
info:cnr-pdr/source/autori:Carrara P.; Fogli D.; Fresta G.; Mussio P./titolo:Toward overcoming culture, skill and situation hurdles in human-computer interaction/doi:10.1007%2Fs10209-002-0028-4/rivista:Universal access in the information society (Print)/anno:2002/pagina_da:288/pagina_a:304/intervallo_pagine:288–304/volume:1
This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in Human-Computer Interaction (HCI). The strategy to identify and reduce these hurdles is developed in the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::266711d274fe6290a69c4fe0c4864c0b