Zobrazeno 1 - 10
of 21
pro vyhledávání: '"Gert Pasman"'
Publikováno v:
Temes de Disseny, Iss 36 (2020)
Making prototypes of fictitious artifacts has long been applied in corporations as a design-led way to envisioning the future. These techniques make use of design to explore speculative futures translating abstract questions into concrete objects and
Externí odkaz:
https://doaj.org/article/a5265953217e4957875b46e00063bfca
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Temes de Disseny, 36
Temes de Disseny, Iss 36 (2020)
Temes de Disseny, Iss 36 (2020)
Making prototypes of fictitious artifacts has long been applied in corporations as a design-led way to envisioning the future. These techniques make use of design to explore speculative futures translating abstract questions into concrete objects and
Publikováno v:
Philosophical Frameworks and Design Processes ISBN: 9781789381450
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ef1f3593371c36dd103e29aa98231ace
https://doi.org/10.2307/j.ctv36xw19h.14
https://doi.org/10.2307/j.ctv36xw19h.14
Autor:
Gert Pasman, Marco C. Rozendaal, Mitsue Osako, Daniel Aguirre Broca, Felix Quaedvlieg, Alan van Ramshorst
Publikováno v:
CHI Extended Abstracts
Having filmmaking codes and techniques, interaction design and sound design at its core, Cinematic Prototyping is a blend of design fiction and interaction prototyping, which enables the exploration and development of new product interactions, made p
Publikováno v:
Interactions. 20:36-41
Publikováno v:
Cognition, Technology & Work. 16:405-415
Information technology support of office work has increased rapidly in functionality, but new ways of interacting have evolved more slowly. This paper adds to the design research community's notion of interaction quality by exploring these new ways o
Publikováno v:
CoDesign. 2:17-33
A contextual inquiry is presented on how designers collect and organize visual material that they use for inspiration in their design process. The inquiry is a follow-up on a inquiry performed over ten years ago by one of the authors. The aim of the
Publikováno v:
CCHI
This study presents evaluations conducted with a working prototype in practice. The goal of these evaluations was to both evaluate the prototype and to find out what effect a new tool can have on the office workers' interaction behavior. By evaluatin
Publikováno v:
STARTPAGE=575;ENDPAGE=578;TITLE=Proceedings of the XIVth Triennial Congress of the International Ergonomics Association and 44th Annual Meeting of the Human Factors and Ergonomics Association, 'Ergonomics for the New Millennnium'
The verbal interfaces of current databases are not well suited for searches based on taste, intuition, or complexity (such as selecting a wine, a colour, or a product with many attributes). MDS-Interactive is a visual interaction method, based on mul