Zobrazeno 1 - 10
of 38
pro vyhledávání: '"Geril, Philippe"'
Autor:
Vansteenkiste, Ghi, Geril, Philippe
Publikováno v:
Simulation; Oct1992, Vol. 59 Issue 4, p257-260, 4p
Autor:
Vansteenkiste, Ghi, Geril, Philippe
Publikováno v:
Simulation; Nov1991, Vol. 57 Issue 5, p313-320, 8p
Autor:
Vansteenkiste, Ghi, Geril, Philippe
Publikováno v:
Simulation; May1991, Vol. 56 Issue 5, p346-354, 9p
Autor:
Vansteenkiste, Ghi, Geril, Philippe
Publikováno v:
Simulation; Dec1990, Vol. 55 Issue 6, p383-386, 4p
Autor:
Vansteenkiste, Ghi, Geril, Philippe
Publikováno v:
Simulation; Oct1989, Vol. 53 Issue 4, p189-192, 4p
Autor:
Vansteenkiste, Ghi, Geril, Philippe
Publikováno v:
Simulation; Sep1989, Vol. 53 Issue 3, p136-139, 4p
ispartof: pages:49-53 ispartof: EUROSIS - ETI pages:49-53 ispartof: 5th International Science Fiction Prototyping Conference - SciFi-It 2021 location:Gent date:15 Apr - 16 Apr 2021 status: published
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1131::85a64b3f0449680572329e9cb48a2f0b
https://lirias.kuleuven.be/handle/123456789/684607
https://lirias.kuleuven.be/handle/123456789/684607
Virtual Reality (VR) Interactions like in Ready Player One? Locomotion (LOC) and Virtual Object Interaction (VOI) are two key areas of concern, when designing and developing VR games and other VR applications. This paper describes a study of three in
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=core_ac_uk__::c6272f2bdf8c73dd10a2d1954075b448
https://eprints.mdx.ac.uk/35072/1/INT_02_SciFiIt2020_DW_UXEvaluationOfVRLocomotionAndVirtualObjectInteractionMechanics.pdf
https://eprints.mdx.ac.uk/35072/1/INT_02_SciFiIt2020_DW_UXEvaluationOfVRLocomotionAndVirtualObjectInteractionMechanics.pdf
Autor:
Polanska, Monika, Van Impe, Jan
Imagination of science fiction creators has been always quite vivid and bald feeding us with various visions and predictions as to how future food may look like with use of future technology. Be it a handful of pills, food replication, artificial mea
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1131::baf8c268b7a3c41759dcf0345336075f
https://lirias.kuleuven.be/handle/123456789/684605
https://lirias.kuleuven.be/handle/123456789/684605
Autor:
Featherstone, Mark
This paper examines the need for constructive positive extrinsic motivational competition within gamification projects. Gamification takes common game design principles such as points, leaderboards and competition, then applies them to non-gaming act
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=core_ac_uk__::cbb923f3c0970a38b4f559ab2fc78f84