Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Georg Volkmar"'
Autor:
Rainer Malaka, Tanja Döring, Thomas Fröhlich, Thomas Muender, Georg Volkmar, Dirk Wenig, Nima Zargham
Publikováno v:
EAI Endorsed Transactions on Creative Technologies, Vol 8, Iss 26 (2021)
INTRODUCTION: An important phase in the process of visual design for the narrative media is previsualization (previs). Professionals use complicated 3D software applications that are not especially designed for the purpose of previs which makes it di
Externí odkaz:
https://doaj.org/article/899ce70bff62419e87de9e79fe699ba8
Autor:
Georg Volkmar, Dmitry Alexandrovsky, Asmus Eike Eilks, Dirk Queck, Marc Herrlich, Rainer Malaka
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 6:1-20
The use of procedural content generation (PCG) in the context of video games has increased over the years as it provides an economical way to generate game content whilst enhancing their variety and replayability. For city-building games, this approa
Autor:
Georg Volkmar, Tanja Döring, Thomas Muender, Nima Zargham, Dirk Wenig, Thomas Fröhlich, Rainer Malaka
Publikováno v:
EAI Endorsed Transactions on Creative Technologies, Vol 8, Iss 26 (2021)
INTRODUCTION: An important phase in the process of visual design for the narrative media is previsualization (previs). Professionals use complicated 3D software applications that are not especially designed for the purpose of previs which makes it di
Publikováno v:
CHI PLAY (Companion)
Virtual reality exposure therapy (VRET) is a promising approach in treating phobias such as fear of heights (acrophobia). VRET provides an effective, cost-efficient, scalable and individually adaptable alternative to traditional exposure therapy. To
Publikováno v:
CHI PLAY (Companion)
Verbal communication is a central component in collaborative multiplayer gaming and creates a feeling of companionship among the players. In single-player games, this aspect is often missing. Advancements in speech recognition now open new potentials
Publikováno v:
CoG
Balancing the options available to players in a way that ensures rich variety and viability is a vital factor for the success of any video game, and particularly competitive multiplayer games. Traditionally, this balancing act requires extensive peri
Publikováno v:
CHI Extended Abstracts
The case study presented in this paper is concerned with the applicability of natural user interfaces (NUI) in the context of previsualization (previs). For this purpose, we have developed a virtual reality (VR) based tool that includes NUIs as a nov
Publikováno v:
CHI PLAY (Companion)
Uninformed actions in privacy and security settings of mobile devices might cause data leaks. In many occasions, users may not be aware of such issues due to lack of knowledge on the topic. To raise interest and awareness towards this issue, extra ef
Publikováno v:
CHI PLAY (Companion)
Intrinsic motivation is a key factor in facilitating enjoyment and engagement in video games. In recent years, various approaches have been introduced by the industry to raise motivation of players. One of the most prominent methods in modern games c
Publikováno v:
Mensch & Computer
Granting permissions in different contexts to applications on mobile devices might pose a direct threat to the users' security and privacy by granting access to sensitive information. Although, Android permission dialogues already provide information