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pro vyhledávání: '"Gavin Costello"'
Autor:
Stephanie Milani, Arthur Juliani, Ida Momennejad, Raluca Georgescu, Jaroslaw Rzepecki, Alison Shaw, Gavin Costello, Fei Fang, Sam Devlin, Katja Hofmann
We aim to understand how people assess human likeness in navigation produced by people and artificially intelligent (AI) agents in a video game. To this end, we propose a novel AI agent with the goal of generating more human-like behavior. We collect
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::37e2eda5f059abc6bb31b254eb2f07db
http://arxiv.org/abs/2303.02160
http://arxiv.org/abs/2303.02160