Zobrazeno 1 - 10
of 50
pro vyhledávání: '"Games and Virtual Worlds"'
Autor:
Kremyzas, Angelos, Jaklin, N.S., Geraerts, R.J., Games and Virtual Worlds, Computer Graphics, Sub Games & Virtual Worlds, Sub Computer Graphics
Publikováno v:
Science China Information Sciences, 59
We present Social Groups and Navigation (SGN), a method to simulate the walking behavior of small pedestrian groups in virtual environments. SGN is the first method to simulate group behavior on both global and local levels of an underlying planning
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ee9cc1a07c8a665b3a78203e4868e336
https://dspace.library.uu.nl/handle/1874/345016
https://dspace.library.uu.nl/handle/1874/345016
Autor:
Geijtenbeek, T., Pronost, N.G., Games and Virtual Worlds, Sub Games & Virtual Worlds begr. 1/9/13
Publikováno v:
Computer Graphics Forum, 31, 2492. Wiley-Blackwell
Physics simulation offers the possibility of truly responsive and realistic animation. Despite wide adoption of physics simulation for the animation of passive phenomena, such as fluids, cloths and rag-doll characters, commercial applications still r
Autor:
van Basten, Ben, Egges, Arjan, Sub Games & Virtual Worlds begr. 1/9/13, Games and Virtual Worlds
Publikováno v:
IEEE Computer Graphics and Applications, 32(3), 16. IEEE Computer Society
During the past decade, researchers have developed several techniques for transplanting motions. These techniques transplant a partial auxiliary motion, possibly defined for a small set of degrees of freedom, on a base motion. Motion transplantation
Autor:
Jaklin, N.S., Kremyzas, Angelos, Geraerts, R.J., Computer Graphics, Sub Computer Graphics, Sub Games & Virtual Worlds, Games and Virtual Worlds
Publikováno v:
Proceedings of the 21th ACM Symposium on Virtual Reality Software and Technology (VRST 2015), 163
STARTPAGE=163;TITLE=Proceedings of the 21th ACM Symposium on Virtual Reality Software and Technology (VRST 2015)
VRST
STARTPAGE=163;TITLE=Proceedings of the 21th ACM Symposium on Virtual Reality Software and Technology (VRST 2015)
VRST
We present a new method, Social Groups and Navigation (SGN), to simulate the walking behavior of small pedestrian groups in virtual environments. SGN is the first method to simulate group behavior on both global and local levels. We define quantitati
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::87d7dfd30bb3491fe885892afd076428
https://dspace.library.uu.nl/handle/1874/327011
https://dspace.library.uu.nl/handle/1874/327011
Autor:
Cabello, J.M., Franco, J.M., Collado, A, Janer, J., Cruz-Lara, S., Oyarzun, D., Armisen, A., Geraerts, R.J., Games and Virtual Worlds, Sub Games & Virtual Worlds begr. 1/9/13
Publikováno v:
Journal of virtual worlds research
Journal of virtual worlds research, Journal of virtual worlds research, 2011, MPEG-V and Other Standards, 4 (3)
Journal of virtual worlds research, 2011, MPEG-V and Other Standards, 4 (3)
Journal of Virtual Worlds Research, 4(3), 1
Journal of virtual worlds research, Journal of virtual worlds research, 2011, MPEG-V and Other Standards, 4 (3)
Journal of virtual worlds research, 2011, MPEG-V and Other Standards, 4 (3)
Journal of Virtual Worlds Research, 4(3), 1
International audience; Nowadays, tourism has become a very important industry in the international economy. Information and communication technologies are in constant development; they progress worldwide and across sectors. Their applications in tou
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::436948a72f055a375886a46df9ea6701
https://hal.inria.fr/hal-00655974
https://hal.inria.fr/hal-00655974
Autor:
Cuschieri, Thomas, Khaled, Rilla, Farrugia, Vincent E., Martinez, Hector P., Yannakakis, Georgios N., Sixth International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2014)
Publikováno v:
VS-GAMES
Dyslexia includes a large variety of literacy-related difficulties which demands, in most cases, a personalised intervention. However, as dyslexia affects a large fraction of the population, schools cannot provide individual care for each student. Th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2a8700b6c739d149f853150da0273735
The aim of this project was to improve our insight in how the brain combines information from different sensory systems (e.g. vestibular and visual system) into an integrated percept of self-motion and spatial orientation. Based on evidence from othe
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::7022c50f67d35133da73d2b4ba973cab
https://dspace.library.uu.nl/handle/1874/268385
https://dspace.library.uu.nl/handle/1874/268385
Virtual worlds, to become more lively and appealing, are typically populated by large crowds of virtual characters. One of the fundamental tasks that these characters have to perform is, on one hand, to plan their paths between different locations in
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::8698921d63d87503a08fe42cc5b585a7
https://dspace.library.uu.nl/handle/1874/254433
https://dspace.library.uu.nl/handle/1874/254433
Navigation is the process of planning and following routes to travel from the current location to a target location. In comparison with real world navigation, we have considerable difficulty with navigation in virtual environments. An important cause
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::fa63d9931935c26833b962de2c0aa8fa
https://dspace.library.uu.nl/handle/1874/234097
https://dspace.library.uu.nl/handle/1874/234097
In order to walk through structured surroundings without colliding with any obstacles or parts of that environment, humans rely for the most part on the visual system. Therefore, impairment in the acquisition of visual information poses a threat to e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::dbd22a7429648b7cdd956919e6b7cdbe
https://dspace.library.uu.nl/handle/1874/219303
https://dspace.library.uu.nl/handle/1874/219303