Zobrazeno 1 - 10
of 331
pro vyhledávání: '"Game graphics"'
Autor:
Vladislav V. Kirichenko
Publikováno v:
Галактика медиа: журнал медиа исследований, Vol 6, Iss 3, Pp 376-389 (2024)
This article is a review of Pippin Barr’s book The Stuff Games Are Made Of (2023), which explores various elements of game worlds. Over the course of ten chapters, including introduction and conclusion, the author of the monograph examine samples w
Externí odkaz:
https://doaj.org/article/1a2044b1fd9d49899f1bf8a51335d1d5
Akademický článek
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Autor:
Mete, Mehmet, Işir, Öznur
Publikováno v:
İdil Sanat ve Dil Dergisi / Idil Journal of Art and Language. 10(78):354-366
Externí odkaz:
https://www.ceeol.com/search/article-detail?id=965487
Autor:
Nilsson, Milla
The purpose of this study is to research further into game graphics and its impact on serious games. A realistic and an abstract style were compared as previous research has shown graphic styles to have effect on players' motivation and engagement, w
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-22668
Autor:
Jeffrey A. Andrews, Mark Grossman
Publikováno v:
IEEE Micro. 41:22-28
The Xbox Series X console, released in November 2020, contains a System on Chip (SoC) created in partnership with AMD. This article describes its architecture including the intelligence for input processing, rendering game graphics and audio, managin
Autor:
Johansson, Katarina, Roberts, Mia
This paper will cover the correlation between emotions, game graphics and their effect on player performance in competitive video games. In order to analyze and measure player performance, a game demo was made for the purpose of this study. This is a
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-51375
Publikováno v:
Build Your Own 2D Game Engine and Create Great Web Games ISBN: 9781484273760
Build Your Own 2D Game Engine and Create Great Web Games ISBN: 9781484209530
Build Your Own 2D Game Engine and Create Great Web Games ISBN: 9781484209530
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::24069cb9507ac1c0f4407034fa62d7f6
https://doi.org/10.1007/978-1-4842-7377-7_4
https://doi.org/10.1007/978-1-4842-7377-7_4
Autor:
Stamenkovic, Andrija
Denna undersökning utfördes för att ta reda på hur spelare upplever de grafiska stilarna i relation till Battle Royale-genren inom spel. De grafiska stilarna ifråga är realistisk och stiliserad stil. Två likadana 3D-modeller skapades med skill
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20528
Autor:
Marco Liboà
Publikováno v:
Transactions of the Digital Games Research Association. 5
The paper focuses on how the design of the hardware supports and constrains the representation of graphics in videogames. The Sega Saturn was chosen as a platform of study due to the complexity of its internal circuitry and the period during which it
Publikováno v:
Kinetik, Vol 4, Iss 1, Pp 27-36 (2018)
It is unfortunate that more and more youths are less concerned and are not interested in acquainting and studying Indonesian traditional culture, especially concerning on traditional Indonesian weapons. This fact is noticed from data as collected fro