Zobrazeno 1 - 10
of 411
pro vyhledávání: '"Gabriel-Miro Muntean"'
Autor:
Dan Zhao, Jim Playfoot, Carmine De Nicola, Giuseppe Guarino, Marilena Bratu, Fabio Di Salvadore, Gabriel-Miro Muntean
Publikováno v:
IEEE Access, Vol 10, Pp 3879-3889 (2022)
Lately, gamification (i.e., employing game-design elements and game principles in non-game contexts) has gained massive popularity and widespread usage in various areas, including education. However, gamification deployment in education in general an
Externí odkaz:
https://doaj.org/article/bd37f282d715421abed2c5c53ec7658f
Publikováno v:
IEEE Access, Vol 10, Pp 29377-29392 (2022)
Interactive 360° remote video applications have seen booming advancements due to the proliferation of smart display devices that enable a truly immersive experience. Compared to regular monoscopic videos, 360° videos have different requirements rel
Externí odkaz:
https://doaj.org/article/fe434965b5084541a11b9b95ae8085d6
Publikováno v:
IEEE Access, Vol 9, Pp 73000-73011 (2021)
The Internet of Things (IoT) can avail from device-to-device (D2D) communication techniques to increase object data exchange performance. IoT networks aim to offer a massive number of services at high quality levels, and many of the devices providing
Externí odkaz:
https://doaj.org/article/38d4568251174a0ebe6437256592fc00
Publikováno v:
IEEE Access, Vol 9, Pp 133156-133169 (2021)
High-resolution audio-visual virtual reality (VR) technologies currently offer satisfying experiences for both sight and hearing senses in the world of multimedia. However, the delivery of truly immersive experiences requires the incorporation of oth
Externí odkaz:
https://doaj.org/article/f47a61c76b514813b564db03641b6c4b
Autor:
Nour El Mawas, Irina Tal, Arghir-Nicolae Moldovan, Diana Bogusevschi, Josephine Andrews, Gabriel-Miro Muntean, Cristina Hava Muntean
Publikováno v:
Knowledge Management & E-Learning: An International Journal, Vol 12, Iss 2, Pp 165-190 (2020)
Teachers face many difficulties in the motivation, engagement, and improvement of learning outcomes for students in Science, Technology, Engineering, and Mathematics (STEM). In this paper, we present a research study on the learning experience of a n
Externí odkaz:
https://doaj.org/article/30c3a207037b4e31b3188a186060471f
Publikováno v:
IEEE Access, Vol 8, Pp 58774-58787 (2020)
Multimedia delivery support has recently been added to Wireless Sensor Networks (WSN) and has led to increased interest in Wireless Multimedia Sensor Networks (WMSN). WMSNs are expected to be crucial to the success of applications related to the Inte
Externí odkaz:
https://doaj.org/article/82f8d37734984745ba1cd19cbe31d8a5
Publikováno v:
Journal of Cloud Computing: Advances, Systems and Applications, Vol 8, Iss 1, Pp 1-22 (2019)
Abstract Cloud and IoT technologies have the potential to support applica- tions that are not strictly limited to technical fields. This paper shows how digital fabrication laboratories (Fab Labs) can leverage cloud technologies to enable resource sh
Externí odkaz:
https://doaj.org/article/83d9a7489bea4005bc0a2135f961800a
Publikováno v:
IEEE Access, Vol 7, Pp 27720-27735 (2019)
The next-generation network environment is expected to include the networks of diverse types, associated with heterogeneous performance. At the same time, this heterogeneous network environment will be used to deliver various services with different
Externí odkaz:
https://doaj.org/article/2a974ec9a07340f482c3dc525e60e212
Publikováno v:
IEEE Access, Vol 7, Pp 89172-89187 (2019)
Increasing number of researchers are focusing on the emerging communication technologies which enrich user perceived quality of experience by involving vision, auditory, tactile, olfaction, gustatory, and other senses. However, there are multiple cha
Externí odkaz:
https://doaj.org/article/20d6b55155444f85968a435fe3288859
Publikováno v:
IEEE Access, Vol 7, Pp 106588-106599 (2019)
Virtual reality (VR) is currently being used in many different areas such as car prototyping, gaming, medical training, teaching, and so on. The Internet of Things (IoT) devices such as systems-on-a-chip (e.g. Raspberry Pi), smart appliances, and sen
Externí odkaz:
https://doaj.org/article/d6a38b70f69940869dcda0399fbcce97