Zobrazeno 1 - 10
of 56
pro vyhledávání: '"Gaétan Hains"'
Publikováno v:
2023 IEEE International Systems Conference (SysCon).
Publikováno v:
SysCon
The WTFast Gamers Private Network (GPN ®) is a client/server solution designed to improve network conditions with online games that utilize centralized game servers. Using a GPN ®, connections between the clients personal computer and game network
Publikováno v:
CCECE
Automatic code generation can drastically improve software (SW) engineering and SW development projects. In the last decade we have been conducting research which has been advancing the field of code generators for small and mid-size Web-based DBMS s
Publikováno v:
ICCS
Procedia Computer Sciences
International Conference on Computational Science (ICCS)
International Conference on Computational Science (ICCS), 2017, Zürich, Switzerland. ⟨10.1016/j.procs.2017.05.123⟩
Procedia Computer Sciences
International Conference on Computational Science (ICCS)
International Conference on Computational Science (ICCS), 2017, Zürich, Switzerland. ⟨10.1016/j.procs.2017.05.123⟩
To appear; International audience; The BSP model (Bulk Synchronous Parallel) simplifies the constructionand evaluation of parallel algorithms, with its simplifiedsynchronization structure and cost model. Nevertheless, imperativeBSP programs can suffe
Publikováno v:
Lecture Notes in Computer Science
20th International Conference on Coordination Languages and Models (COORDINATION)
20th International Conference on Coordination Languages and Models (COORDINATION), Jun 2018, Madrid, Spain. pp.220-230, ⟨10.1007/978-3-319-92408-3_10⟩
Lecture Notes in Computer Science ISBN: 9783319924076
COORDINATION
20th International Conference on Coordination Languages and Models (COORDINATION)
20th International Conference on Coordination Languages and Models (COORDINATION), Jun 2018, Madrid, Spain. pp.220-230, ⟨10.1007/978-3-319-92408-3_10⟩
Lecture Notes in Computer Science ISBN: 9783319924076
COORDINATION
International audience; Among the programming models for parallel and distributed computing, one can identify two important families. The programming models adapted to data-parallelism, where a set of coordinated processes perform a computation by sp
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::27939201f121058c8836a49067e06b7d
https://hal.inria.fr/hal-01821487/file/468924_1_En_10_Chapter.pdf
https://hal.inria.fr/hal-01821487/file/468924_1_En_10_Chapter.pdf
Publikováno v:
SysCon
2018 Annual IEEE International Systems Conference (SysCon)
2018 Annual IEEE International Systems Conference (SysCon), Apr 2018, Vancouver, France. ⟨10.1109/SYSCON.2018.8369576⟩
2018 Annual IEEE International Systems Conference (SysCon)
2018 Annual IEEE International Systems Conference (SysCon), Apr 2018, Vancouver, France. ⟨10.1109/SYSCON.2018.8369576⟩
Deep Learning (DL) techniques are now widespread and being integrated into many important systems. Their classification and recognition abilities ensure their relevance for multiple application domains far beyond pure signal processing. As a machine-
Publikováno v:
SysCon
The WTFast's Gamers Private Network (GPN®) is a client/server solution that makes online games faster. GPN® connects online video-game players with a common game service across a wide-area network. Online games are interactive competitions by indiv
Publikováno v:
SysCon
Online games are interactive competitions by players who compete in a virtual environment. The WTFast's Gamers Private Network (GFN®) is a client/server solution that makes online games faster. It connects online video-game players with a common gam
Publikováno v:
CCECE
Online games are interactive competitions by players who challenge in a virtual environment. “Gamers Private Network (GPN®)”, developed by WTFast is a game network that provides client/server solutions to makes online games faster despite wide-a