Zobrazeno 1 - 10
of 61
pro vyhledávání: '"GIANLUCA PARAVATI"'
Autor:
Gianluca Paravati, Valentina Gatteschi
Publikováno v:
Sensors, Vol 15, Iss 8, Pp 19487-19494 (2015)
Here, we provide an overview of the content of the Special Issue on “Human-computer interaction in smart environments”. The aim of this Special Issue is to highlight technologies and solutions encompassing the use of mass-market sensors in curren
Externí odkaz:
https://doaj.org/article/4548671bae5a4bab9a19cdd6dac90968
Publikováno v:
EAI Endorsed Transactions on Creative Technologies, Vol 2, Iss 2, Pp 1-10 (2015)
Motion capture systems provide an efficient and interactive solution for extracting information related to a human skeleton, which is often exploited to animate virtual characters. When the character cannot be assimilated to an anthropometric shape,
Externí odkaz:
https://doaj.org/article/78e01fa49fc842aeafc941d60e6bde83
Autor:
Gianluca Paravati, Stefano Esposito
Publikováno v:
Sensors, Vol 14, Iss 8, Pp 14106-14130 (2014)
One of the main challenges in automatic target tracking applications is represented by the need to maintain a low computational footprint, especially when dealing with real-time scenarios and the limited resources of embedded environments. In this co
Externí odkaz:
https://doaj.org/article/6fd6191ca0aa41ffab383530a0d631e4
Autor:
Fabrizio Lamberti, Andrea Sanna, Gianluca Paravati, Paolo Montuschi, Valentina Gatteschi, Claudio Demartini
Publikováno v:
International Journal of Advanced Robotic Systems, Vol 10 (2013)
Abstract When moving in generic indoor environments, robotic platforms generally rely solely on information provided by onboard sensors to determine their position and orientation. However, the lack of absolute references often leads to the introduct
Externí odkaz:
https://doaj.org/article/d8ac7a49033548318b73551e9f569a9b
Software for computer animation is generally characterized by a steep learning curve, due to the entanglement of both sophisticated techniques and interaction methods required to control 3D geometries. This paper proposes a tool designed to support c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e12d7addeefda950a3e7b867b9691381
http://hdl.handle.net/11583/2668031
http://hdl.handle.net/11583/2668031
Publikováno v:
ICCE
Commercial off-the-shelf (COTS) robots are becoming ever more ubiquitous. Among the most common applications there are toy robots. In order to keep their cost down, these robots are usually equipped with the minimum set of sensors necessary for their
Publikováno v:
AIMS@SERVICES
The goal of desktop-class graphics hardware is generally to provide the maximum performances possible to end users. This goal is shared also by mobile hardware designers, although, due the use of a battery as power source, a greater attention needs t
Autor:
Gianluca Paravati
Publikováno v:
Encyclopedia of Computer Graphics and Games ISBN: 9783319082349
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e5f0638e940b766e6ea5815ec5e8ef34
https://doi.org/10.1007/978-3-319-08234-9_91-1
https://doi.org/10.1007/978-3-319-08234-9_91-1
The players of the digital industry look at network Big Data as an incredible source of revenues, which can allow them to design products, services, and market strategies ever more tailored to users’ interests and needs. This is the case of data co
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::64382e39cdfc4c3a9ffa123704f78a5f
http://hdl.handle.net/11583/2663070
http://hdl.handle.net/11583/2663070
Autor:
Gianluca Paravati
Publikováno v:
Encyclopedia of Computer Science and Technology ISBN: 9781315115894
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::dade3e6772bdf3bcefa4622e00a0d60d
http://hdl.handle.net/11583/2629974
http://hdl.handle.net/11583/2629974