Zobrazeno 1 - 10
of 28
pro vyhledávání: '"G. Lehrenfeld"'
Publikováno v:
Journal of Microcomputer Applications. 13:3-18
Flat Concurrent Prolog (FCP) is a general purpose logic programming language designed for concurrent programming and parallel execution. Staring with a concise introduction of the language and its underlying computational model we describe how to imp
Publikováno v:
18th International Conference of the North American Fuzzy Information Processing Society - NAFIPS (Cat. No.99TH8397).
Agent-based systems technologies are of emerging interest in the specification and implementation of complex systems. This article introduces the CASA agent development system which seamlessly combines the BDI (belief desire intention) approach with
Publikováno v:
HICSS
This article introduces and discusses different innovative means for visual specification and animation of complex concurrent systems. It introduces the completely visual programming language Pictorial Janus (PJ) and its application in the customer-o
Publikováno v:
Proceedings of IEEE 5th International Fuzzy Systems.
Rapid prototyping of complex systems and their control strategies is an important approach in system modeling, especially in early design stages. Naturally, these systems can be seen as a network of concurrently running communicating objects. A pract
Publikováno v:
Proceedings of ANZIIS '94 - Australian New Zealnd Intelligent Information Systems Conference.
We present the prototype of a fuzzy library for the concurrent programming language PCN (C. Geiger et al., 1994). PCN (Parallel Composition Language) (I. Foster et al., 1992) is based on parallel logic programming (like Strand) and allows an easy for
Autor:
G. Lehrenfeld, C. Geiger
Publikováno v:
Proceedings of 1994 IEEE 3rd International Fuzzy Systems Conference.
The ConFuP (Concurrent Fuzzy Prolog) language offers the feasibility of concurrent process modeling by a set of descriptive rules based on uncertain or qualitative knowledge and enables the user to model hierarchical descriptions from a physical poin
Publikováno v:
Proceedings 1998 Australasian Computer Human Interaction Conference. OzCHI'98 (Cat. No.98EX234).
3D-graphics popularity has steadily increased in a number of areas such as entertainment, scientific visualization, simulation, and virtual reality. Despite this rapid growth the authoring of animated 3D objects in virtual environments is still by no
Publikováno v:
VL
Scopus-Elsevier
Scopus-Elsevier
3D-graphics are becoming popular in a steadily increasing number of areas such as entertainment, scientific visualization, simulation, and virtual reality. Despite this rapid growth the generation of animated 3D scenes is by no means trivial. Since a
Publikováno v:
Proceedings. 1997 IEEE Symposium on Visual Languages (Cat. No.97TB100180).
Modeling of human knowledge and reasoning requires the formulation of uncertainty in its various forms. Fuzzy logic was introduced to directly support these applications (H. Zimmermann, 1991). Fuzzy control (FC) which is based on fuzzy logic allows o
Publikováno v:
ECBS
The authors present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor animator and interpreter are introduced. Their interactions are being investigated emphasizing the interprete