Zobrazeno 1 - 10
of 39
pro vyhledávání: '"Gábor Sörös"'
Autor:
László Kopácsi, Benjámin Baffy, Gábor Baranyi, Joul Skaf, Gábor Sörös, Szilvia Szeier, András Lőrincz, Daniel Sonntag
Publikováno v:
Sensors, Vol 23, Iss 11, p 5126 (2023)
Allocentric semantic 3D maps are highly useful for a variety of human–machine interaction related tasks since egocentric viewpoints can be derived by the machine for the human partner. Class labels and map interpretations, however, may differ or co
Externí odkaz:
https://doaj.org/article/1e0ed0cac740401d877af220c0a53534
Publikováno v:
Journal on Multimodal User Interfaces. 14:337-352
Collaborative Mixed Reality (MR) technologies enable remote people to work together by sharing communication cues intrinsic to face-to-face conversations, such as eye gaze and hand gestures. While the role of visual cues has been investigated in many
Publikováno v:
ISMAR Adjunct
We present the first deployment of an open, scalable and distributed spatial computing platform. We show in action its extensible protocols for discovering spatial services and spatial content in a geographic area, representing poses of real and virt
Publikováno v:
2021 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW).
Publikováno v:
ICASSP
We present a method to transform artificial notification sounds into various musical timbres. To tackle the issues of ambiguous timbre definition, the lack of paired notification-music sample sets, and the lack of sufficient training data of notifica
Publikováno v:
ICASSP
We present a microphone array structure for spherical sound incidence angle tracking that can be attached to headphones or directly integrated into earphones. We show that this microphone array together with an ultrasonic sound source, e.g., a home a
Autor:
David Rozenberszki, Gábor Sörös
Publikováno v:
AHs
We demonstrate the concept and a prototype of automatically generated virtual user interfaces for mobile robots. Human(s) and robot(s) are co-localized in the space via their own on-board navigation and shared spatial anchors. The robot sends the des
Publikováno v:
Audio Mostly Conference
Audio augmented reality (AAR) applications need to render virtual sounds with acoustic effects that match the real environment of the user to create an experience with strong sense of presence. This audio rendering process can be formulated as the co
Autor:
Valentin Vasiliu, Gábor Sörös
Publikováno v:
ISMAR
Coherent rendering in augmented reality deals with synthesizing virtual content that seamlessly blends in with the real content. Unfortunately, capturing or modeling every real aspect in the virtual rendering process is often unfeasible or too expens
Publikováno v:
UbiComp
We present GestEar, a gesture recognition method for sound-emitting gestures, such as snapping, knocking, or clapping, using only a simple smartwatch. Besides the motion information from the built-in accelerometer and gyroscope, we exploit audio data