Zobrazeno 1 - 10
of 21
pro vyhledávání: '"Fujiichi YOSHIMOTO"'
Publikováno v:
The Visual Computer. 24:77-84
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approaches to visualize the results of particle-based simulations construct wat
Publikováno v:
IEICE Transactions on Information and Systems. :904-911
Caustics are patterns of light focused by reflective or refractive objects. Because of their visually fascinating patterns, several methods have been developed to render caustics. We propose a method for the quick rendering of caustics formed by refr
Publikováno v:
IEICE Transactions on Information and Systems. :872-879
The importance of informal communication on the Internet has been increasing in recent years. Several systems for informal communication have been developed. These systems, however, require a particular server and/or specialized 3D contents. In this
Publikováno v:
Computer-Aided Design. 35:751-760
To obtain a good approximation for data fitting with a spline, frequently we have to deal with knots as variables. The problem to be solved then becomes a continuous nonlinear and multivariate optimization problem with many local optima. Therefore, i
Publikováno v:
The Journal of the Society for Art and Science. 2:156-164
現在,CAI システムにCG を応用する研究は,知識学習に関するものが中心であり,技能学習を扱うシステム,特に,バーチャルではなく,実際の技能のためのシステムはほとんど皆無であ
Autor:
Takashi Ueguchi, Fujiichi Yoshimoto, Shinichi Tamura, Hiroaki Naito, Yoshinobu Sato, Masamitsu Moriyama, Masayuki Hanayama
Publikováno v:
Systems and Computers in Japan. 29:34-45
Autor:
Fujiichi YOSHIMOTO
Publikováno v:
Journal of Japan Society for Fuzzy Theory and Systems. 6:895-898
Publikováno v:
Advances in Computer Graphics ISBN: 9783540356387
Computer Graphics International
Computer Graphics International
In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animations. These methods reconstruct water surfaces that are usually represented by po
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fad37ee368e41156b1bdd1b5f4f2a989
https://doi.org/10.1007/11784203_9
https://doi.org/10.1007/11784203_9
Autor:
Henry Johan, Fujiichi Yoshimoto, Naoki Tamura, Yoshinori Dobashi, Tomoyuki Nishita, Kei Iwasaki
Publikováno v:
SIGGRAPH Sketches
Publikováno v:
CW
The importance of informal communication on the Internet has been increasing in recent years. Several systems for informal communication are currently available to the public. These systems, however, require a particular server and/or specialized 3D