Zobrazeno 1 - 10
of 51
pro vyhledávání: '"Frank Zeilfelder"'
This book spares you the entry-level problems of mathematics by entertainingly building a bridge that gently guides you over any shoals and into the heart of college mathematics. The bridge starts on one side with simple number crunching, as you prob
Publikováno v:
Brückenkurs Mathematik ISBN: 9783662586402
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e83cc843bece466d165dbdb2e86517f8
https://doi.org/10.1007/978-3-662-58641-9_10
https://doi.org/10.1007/978-3-662-58641-9_10
Publikováno v:
Brückenkurs Mathematik ISBN: 9783662586402
Brückenkurs Mathematik ISBN: 9783642415630
Brückenkurs Mathematik ISBN: 9783827427632
Brückenkurs Mathematik ISBN: 9783642415630
Brückenkurs Mathematik ISBN: 9783827427632
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e288a4222a0d07a8d13dadb94ae25006
https://doi.org/10.1007/978-3-662-58641-9_1
https://doi.org/10.1007/978-3-662-58641-9_1
Publikováno v:
Brückenkurs Mathematik ISBN: 9783662586402
Brückenkurs Mathematik ISBN: 9783642415630
Brückenkurs Mathematik ISBN: 9783827427632
Brückenkurs Mathematik ISBN: 9783642415630
Brückenkurs Mathematik ISBN: 9783827427632
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ea1f021d753ce355b87b923ef4b04a0f
https://doi.org/10.1007/978-3-662-58641-9_9
https://doi.org/10.1007/978-3-662-58641-9_9
Publikováno v:
Brückenkurs Mathematik ISBN: 9783662586402
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b92278c94cbcc7b39ecaa93cb2d93643
https://doi.org/10.1007/978-3-662-58641-9_4
https://doi.org/10.1007/978-3-662-58641-9_4
Publikováno v:
Journal of Approximation Theory. 160:89-102
We describe an algorithm for constructing a Lagrange interpolation pair based on C^1 cubic splines defined on tetrahedral partitions. In particular, given a set of points V@?R^3, we construct a set P containing V and a spline space S"3^1(@?) based on
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 14:1126-1139
We present a novel GPU-based algorithm for high-quality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces is that we use quartic smooth splines on triangulations rather than triangular m
Publikováno v:
Journal of Computational and Applied Mathematics. 216:344-363
We develop a local Lagrange interpolation scheme for quartic C^1 splines on triangulations. Given an arbitrary triangulation @D, we decompose @D into pairs of neighboring triangles and add ''diagonals'' to some of these pairs. Only in exceptional cas
Autor:
Thomas Kalbe, Frank Zeilfelder
Publikováno v:
Computer Graphics Forum. 27:331-340
We develop an approach for hardware-accelerated, high-quality rendering of volume data using trivariate splines. The proposed quasi-interpolating schemes are realtime reconstructions. The low total degrees provide several advantages for our GPU imple
Autor:
Frank Zeilfelder, Tatyana Sorokina
Publikováno v:
Computer Aided Geometric Design. 25:1-13
We describe a new scheme based on quartic C^1-splines on type-1 triangulations approximating regularly distributed data. The quasi-interpolating splines are directly determined by setting the Bernstein-Bezier coefficients of the splines to appropriat